266 petitions

Update posted 1 day ago

Petition to U.S. Senate, Washington State Senate, Canadian Senate, New York State Senate, California State Senate, Federal Bureau of Investigation, United States Supreme Court, United Nations

Make cheating in prize tournaments illegal and with real consequence

         In the US, there is no real consequence for cheating in prize tournaments. As a result, cheating in competition to get an unfair advantage has become common. When asking people why they cheat, the most common response is “everyone else was doing it”. As of now, the risk for cheating does not exceed the reward. In professional sports, for example, players and organizations caught cheating are usually fined. Most of the fines are small and easily paid off without hurting the athlete or organization. In this petition, I am hoping to make cheating punishable by law. If the risk exceeds the reward, the amount of cheating will naturally decline and hopefully cease entirely.              Why should you care? Cheating is destroying our society and the world at a devastatingly fast pace. It is getting worse each day, and I see no signs of improvement. We live on this earth in union. Each positive or negative action we make has an effect on the world around us. Cheating displays a lack of care which, over time, causes people to develop bad habits. For example, many people think it is okay to use their phone while driving. This does not only put their own life at risk, but also the lives of those driving around them.           Online gaming especially suffers from cheating. When caught cheating, the only repercussions are temporary or indefinite bans from the game. There are plenty of people who don’t get caught as well. Although you may deem video games useless, it has many positive effects. Video games can help you become faster, smarter, and improve your coordination and your mind mentality. However, cheaters steal these benefits away from honest people. Players who are cheated against become unmotivated to continue playing. Cheating is a huge problem in gaming tournaments. The gaming industry is growing. Prize money for the larger games such as Dota 2 and Counter-Strike exceed $1million. With so much money on the line, one would expect there to be effort to ensure fair play. Sadly, there isn’t much. In Counter-Strike Global Offensive, only a handful of cheaters have been caught for cheating. The only punishments these players received were lifetime bans from competing in CSGO. If that’s the severity of the punishment, what’s to stop someone from cheating and winning money. No tournament organizers take action to truly stop cheating.               Most competitive players agree that there is cheating occurring at all levels of play. Some of these cheats cost over $10,000 to ensure the users won’t get caught. Cheating in games has a negative impact on not only the competitors, but on the spectators as well. Many fans watch in awe and admiration as their favorite players display actions that are not ever possible without cheating. Therefore, younger kids that witness these “amazing plays” try to replicate them. If these kids are not cheating themselves, they will never be able to. Thus, over the course of time, the honest individuals accept that they are not good enough and become demoralized. They believe that they will not ever have a chance to become great. No matter how hard they aspire to become great, the end result is inevitable.       The cheaters online are often getting away with no consequences. They are also hurting honest players. The people within gaming corporations that are in place of power have enough money and resources to attempt to stop cheating on their own. However, they do not care to do so because their main priority is to gain money regardless of how it may affect people. In perspective, I believe it is illegal to allow cheaters to win large amounts of money by cheating. The people that have the money and resources are not taking the necessary actions in order to combat against these frauds and cheaters. Unfortunately, I have witnessed this for nearly 20 years now. This in reality affects our poor world, which is already in turmoil. There are multiple websites offering cheats for every competitive game in existence. For example, if the NBA had rocket packs for only half the players in the league, players and fans would be enraged. A fact is that there are more competitive gamers than competitive basketball players. I am currently in search of a real law to be passed as it is needed. Please from the bottom of my heart, for others that are without words of their own, and people that may come across this, please help support this cause for a better future.

Jerom Ip
188 supporters
Started 6 days ago

Petition to belgium, people, Bethesda, Walt Disney, The Walt Disney Company, Casino, gambe , gambling addiction, addiction, Council of the European Union, European Commission


Gaming is destroying your children and emptying your bank accounts. Did you know that the game Star Wars: Battlefront II(2017) costs 60$? Okay then, did you know that it will take 4528 hours(375 days of non-stop 12-hour sessions of grinding) or $2100 to unlock the entirety of the game? STOP IT. Microtransactions have become the new standard of monetizing the game industry. It has been a thorn in the sides of gamers for a long time, but the trade-off was that the games was free, and what you bought was purely cosmetic. E.g. League of Legends and CS:GO. But recently, game industries have been trying new options. Like putting microtransactions in 60$ paid games, purposely made the game just barely fun enough. "But why should it be a problem? You can just stop buying their stuff, it's capatalistic freedom.. etc." True, and people with self-control won't have this issue. But, these companies are beginning to targeting the youth, who've just started earning their first buck. And they're using slot-machine tactics and casino psychology to trigger and manipulate young people into using their money, besides the 60$ they already paid. As so, like with casinos, where you don't pay to get in, there should be age restriction of 18-21+ years and entry wouldn't be allowed. Also there should be a slot-machine/microtransactions sticker/warning on every printed copy, so parents knows that the game is using manipulation. More info on the psychological aspect: doing something for the cause: what other users says about this. 1/10 rating (Don't believe the "critics"): Write to me on if you feel something should be included. Feel free to share this anywhere you see fit.

Aaron Jepperson
13 supporters
Update posted 6 days ago

Petition to Entertainment Software Rating Board (ESRB)

Make ESRB declare lootboxes as gambling

OVERWATCH LOOT BOX PICTURE IS SYMBOLIC. THIS PETITION TALKS ABOUT VIDEO GAME INDUSTRY AS A WHOLE! As per Google's definition of a gamble: take risky action in the hope of a desired result. And's: to stake or risk money, or anything of value, on the outcome of something involving chance. Lootboxes and crates in video games fit the description entirely, as everytime you open them, you gamble and take chances to win rare in-game content. ESRB's official statement on why they don't consider loot boxes to be gambling: “While there’s an element of chance in these mechanics, the player is always guaranteed to receive in-game content (even if the player unfortunately receives something they don’t want)." By their definition, it means, that if you gamble and you lose the bet and then get compensated by credit, candy bar or anything else, it is not considered "real gambling", even though, that you usually need to buy premium in-game currency with real money to purchase loot boxes/creates. That means if you use a slot machine and you lose the bet and then get compensated by credit or a dollar it is not considered "Real gambling". I don't think that this is correct as video games employ all real-world tactics that are used to make people gamble without mentioning exploitation of addictive behaviour and adverse effects it can have on people, especially on minors who are not familiar with those methods. Just because you get a small compensation, in the end, it doesn't mean that this is not real gambling. The solution to this problem would be, that ESRB declares their respective "Adulty only" rating for video games in which you can gamble(even ones which compensate you with digital items or credits).

Lovro Pirjevec
78,937 supporters
Update posted 6 days ago

Petition to Rockstar Games, Electronic Arts, Ubisoft, SONY, Microsoft

Stop microtransactions in full priced video games

These days, game companies and developers are monetizing their games to their full potential. It's not enough to sell a game just once: If you don't sell extra content, you could be leaving millions of dollars on the table. We're seeing this kind of upsell everywhere, including big name titles like "grand Theft auto 5", "Assassin's Creed" and most recently "Battlefront 2" So, why is this happening? Because it works. It's super effectiveMore likely than not, you've paid for an add-on in a video game. People do it all the time, for mobile games like "Candy Crush" and "Clash of Clans," two of the top grossing apps in the App Store. People love spending money on downloadable content because they want more from it, or want to be the best. But in some cases, it's a purchase to allow you to continue a game after losing lives or being stuck. In some cases, game companies create and sell extra downloadable content out of necessity: To keep the business running, and to give customers more content for the games they like to play. But in many cases, selling extra content has been twisted.   Today's video games have Hollywood-esque budgets - some of them, including "Grand Theft Auto 5" and "Destiny," have hundred million-dollar budgets. But once these companies recoup their costs for making and marketing these games, they want to make a nice profit, too. But that's all they want, profit. There is no care for the satisfaction of the customer, for example, millions of people purchased Grand Theft Auto V and of those millions of people, most of them have been waiting for content to be available in single player campaign. This content never made its way to single player campaign because of Rockstar focusing solely on online content which requires a heavy grind to earn or subsequently you can purchase Shark cards with real currency for in-game currency. "Grand Theft Auto 5" was estimated to cost around $137 million all the way up to $265 million. But game publishers face a few constraints: Console game prices have been locked at $60 for awhile - it's been a longstanding fear that consumers won't be willing to pay more than $60 up front for a video game. And even if you sell millions of copies of your $60 game, not all of that money goes to the game company. These companies get even less money when the game is eventually retailed at a discount. And it certainly doesn't help that the world's largest game retailer, GameStop, makes more than half its profits on used game sales - sales that publishers see no money from. So, to be profitable, game companies need to milk their games for more money - but they can't raise the price of the game itself without risking backlash from consumers. That's where microtransactions and downloadable content come into play. Good for business, bad for customersIn recent years, we've seen companies take content they've already developed for their games and put it behind a paywall, asking for $20-$30 to access the "season pass." This is even happening with the newest "Star Wars" game coming later this year, "Star Wars: Battlefront 2." People are criticizing Electronic Arts for removing content from the original game only to sell it back later as downloadable content you have to pay for. The problem with microtransactions and DLCs is that it makes the initial standalone game feel incomplete by default. It forces people to constantly shell out money just to play the full game they wanted to play. So while these practices work, they also hurt consumer confidence, and games in general. BIg game makers NEED TO STOP microtransactions now! Or people will vote with their wallets and stop paying for them entirely. 

Morgan vaughn
770 supporters