RPG games, or role-playing games, hold a significant place in the gaming industry, offering immersive storytelling and character development. Recent trends show a growing interest in indie RPGs and a resurgence of classic genres like turn-based RPGs.
Key petitions in this topic address issues such as diversity and representation in RPGs, advocating for more inclusive character options and storylines. One petition gaining traction calls for better LGBTQ+ representation in RPGs, highlighting the need for realistic and respectful portrayals.
By exploring the petitions in this topic, you can support the push for more diverse and inclusive RPG experiences. Your involvement can help shape the future of gaming narratives and promote a more welcoming environment for all players. Join the movement to advocate for meaningful change in the RPG gaming community.
4 supporters are talking about petitions related to Rpg Games!
The tradition of entertainment is one of shared experiences, whether that was sitting around a campfire sharing stories, or in a theatre watching a play, our strength as a society was being able to come together and feel the power of storytelling together. In time, we were able to capture those stories on film, phonograph, and eventually could share it with each other. "Have you heard the new Radiohead? Borrow my copy, you'll love it." and new fans were born. For a few decades it became a way to grow an audience and connect with other people. The games I got to play as a kid because a friend let me borrow his copy of Shadowrun, or Link to the Past, it sculpted me into a lifetime lover of gaming that has meant buying new consoles, new games, and returning to those experiences decades later -- exactly the way I recalled them and with nothing in the way to enjoying them. This move to digital does not feel in keeping with art, community, or the love of good storytelling. I foresee it shaping the next generation's mentality of all of these things where they will only see the cynicism of corporate beliefs, and grow up to despise the art form if not forsake it altogether leaving an empty field of art where once we gathered to discuss the magic and imagination of clever gameplay mechanics and moving stories. There will be no crops tomorrow if you salt the earth today. Physical media is your legacy, if you wish to have one, Ozymandias.
Contesting that "a disc isn't needed because the company could disable the game anyway" is not a substantive argument in itself. It's a deflection from the heart of the dialogue. It doesn't matter to a passionate gamer that they don't need specific materials to engage in a hobby. They still want the satisfaction of looking at it and touching it. Psychologically, this is similar to how many sports players feel. A Golfer may not need a specific club to play. They don't need a trophy or specific pair of shoes to play either, much like a gamer doesn't need a collectible figurine. But the Golfer still wants to physically have those shoes, clothes, or old clubs. The gamer still wants their disc, collectibles, or game world map to hang on their wall. Likewise, even if Chess can be played on most people's phones, many players still prefer a physical board. I could go on, but the point is that countless products sold in the market of playing games are technically not essential to play. But they're still sold to customers for the simple reason that consumers want them and are willing to pay money for them. Why does nobody I know of advocate for getting rid of all those things? Because they understand that entertainment media is not and never has been a solely logical business. It's an emotionally driven one. These products aren't just products. They're memories, items of emotional attachment that can be as nostalgic & precious to some as a family heirloom. You can say that's silly or immature, but it doesn't change that those feelings exist. This business cannot continue to thrive if the consumer's feelings are no longer held as a serious priority. The majority of consumers cannot "own nothing and be happy". We won't. We refuse. Human nature doesn't work that way. If the industry continues to resist that reality, they won't just dilute the soul of gaming. They won't only lose MORE good will with the consumer base whose dollars keep them in business. They will alienate future generations from fully enjoying a hobby into which countless individuals over this industry's history have invested decades of blood, sweat, tears, personal sacrifice, and meticulous labor that have pioneered modern marvels of gaming technology (marvels that far too many of us still take for granted). The march of progress is ultimately unstoppable, but we still have a say in what that march steps on vs. what it steps around in the interest of respectful preservation. Physical media has more than earned such respect & reverence.
Pagare qualcosa significa possederlo materialmente e non digitalmente.
Così Ammazzerete il mondo del collezionismo cosa che dovrebbe esservi a cuore dato che campate grazie ai gamer... Sicché direi che almeno un' edizione fisica ce la meritiamo, anche perché come me siamo altre centinaia di migliaia di persone a non acquistare un gioco che non possiedi realmente... È una perdita per voi di denaro,e noi di possedere un capolavoro...
i'm an old fan of elder scrolls games. i used to play oblivion with my dad back in the early 2000s. i would love to add a physycal copy of this masterpiece to my collection, and maybe play it again with my father. i'm crossing fingers.