The Heights of Greatness – Add Stilt-Man to Marvel Rivals

The Heights of Greatness – Add Stilt-Man to Marvel Rivals

The Issue

The Great Oversight

The Marvel Rivals roster is currently full of people who fly, jump, or swing. But where is the man who simply... stands? We, the community, are officially requesting that NetEase ceases all other development until the undisputed king of the New York skyline, Wilbur Day, is given his rightful place among the legends.

He Is Inevitable

Some might call him a "joke villain." We call those people "short-sighted." Stilt-Man represents the peak of human ingenuity. Why master the mystic arts or undergo gamma radiation when you can just buy very long tubes? He is the everyman’s hero—if that everyman was roughly 40 feet tall and made of hydraulic steel.

The Peak of Aesthetic Dominance

In a game about team-ups and synergy, Stilt-Man offers the ultimate tactical advantage: Superiority.

Why peek around a corner when you can look over the building?

Why hide from a Hulk when you can simply be too high for him to reach?

Why play a normal human when you can play a literal skyscraper with a grudge?

Conclusion

We don’t want more "balanced" heroes. We don’t want more "cosmic" threats. We want a man in a metal suit who can walk from the spawn point to the objective in three steps. We want the clank of the hydraulics. We want the god of the upper atmosphere.

Sign this petition to tell the developers: It’s time to stop playing small. It’s time for Stilt-Man.

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The Issue

The Great Oversight

The Marvel Rivals roster is currently full of people who fly, jump, or swing. But where is the man who simply... stands? We, the community, are officially requesting that NetEase ceases all other development until the undisputed king of the New York skyline, Wilbur Day, is given his rightful place among the legends.

He Is Inevitable

Some might call him a "joke villain." We call those people "short-sighted." Stilt-Man represents the peak of human ingenuity. Why master the mystic arts or undergo gamma radiation when you can just buy very long tubes? He is the everyman’s hero—if that everyman was roughly 40 feet tall and made of hydraulic steel.

The Peak of Aesthetic Dominance

In a game about team-ups and synergy, Stilt-Man offers the ultimate tactical advantage: Superiority.

Why peek around a corner when you can look over the building?

Why hide from a Hulk when you can simply be too high for him to reach?

Why play a normal human when you can play a literal skyscraper with a grudge?

Conclusion

We don’t want more "balanced" heroes. We don’t want more "cosmic" threats. We want a man in a metal suit who can walk from the spawn point to the objective in three steps. We want the clank of the hydraulics. We want the god of the upper atmosphere.

Sign this petition to tell the developers: It’s time to stop playing small. It’s time for Stilt-Man.

The Decision Makers

Petition Updates