Petition Closed
Petitioning THQ CEO Brian Farrell and 2 others

The fight to improve our WWE Game's quality, and better our treatment.

"What we have here, is failure to communicate"

 

From the age I was old enough to watch the WWF, to the age when I was albe to hook up my own game systems without even needing the instructions (Ages 5 and 6 respectively), I've had nothing but an undenying love for both video games and the WWE/F. I've owned pretty much every wrestling game going since then, starting at WWF Wrestlemania: The Arcade Game for  the original Sega, till THQ's WWE '12 for the Playstation 3. Looks like that might be the stopping point. Perminantly.

Now, after last year's game fiasco, with all the trouble THAT game had, and with the settling in of the Community Managers (It being their second year in the community), one would think that things would be better. Nope. Things got expidentially worse. But Lets start at the begining shall we? I'll try and make this short and sweet, while informative.

With an already bad taste in our mouths from WWE Raw vs. Smakdown 2011, with missing/locked out moves, entrances, and the list goes on, THQ had the Communoty Managers start hyping this "New Franchise" that was going to arise. They like they always have, asked us all sorts of questions about what us, the wrestling game community, would like to see in the next game. Well, that apparently was mistake, regardless of wh's fault it was. This ended up being everything that wasn't included or taken out along the way. Moves, Superstars, entrances, props, game controlls, AI, and a whole slue of other assorted modes and advancements were sadly, either non-existant or taken out. Now, I will say that eventhough THQ has taken things out before they were still on the disc, just locked, so you could see they tried atleast. This year? Nada. 

Well, thing progess, and while the hype continues and we all start to pre-order for the bonuses that are given out free for doing so, THQ continues behind the sceens to undercut things and almost sabatage the game. When the game came out, when people tried to access the online portion of the game (Run on newly bought servers private to THQ after switching from Gamespy, though they were serviceable), noticed that it didn't work. So, we delved into the other parts of the game, only to find out, that the rest was as horribly glitched as the online portion. Superstar's personalized commentary lines were missing, Story Designer was a mess, some first day DLC and later DLC was/were and still is/are untrackable in Universe mode,  the AI is poor and unchalenging, Create A Superstar mode is even more restriced than ever and so on.

We, unhappy with the product andwanting answers, turn to twitter, the wrestling game forums we are apart of, basically anywhere we knew the THQ Community Directors would be to ask for help and air our questions for the games. We got "Well, just keep telling us when and what you have problems with, we'll check and get back to you", many times without an answer. While things got progressively worse, THQ finally anounnced a patch to fix the problems with the game (2 months later!). On Jan. 30th, 2012 they deployed a patch, that failed to fix anything. Infact, it made things even worse that they already were. It damaged systems, it made online virtually inaccessable, It seriously hurt other functions of the game, and to boot, it even took away the one and only beneficial glitch to the players, where in CAW mode, you could bypass the censor system on the crotch of trunks for males and females, and the chest of females to place logos there without the game bluring out parts. 

As of now, we've recieved nothing but vague "We're working on it, will get better over the coming weeks" messages and updates, that never seem to be true. Nothing's been fixed, and we're all sure nothing ever will. At this point this guy (Me) won't ever buy another WWE videogame with THQ's logo on it for aslong as it takes until THQ can make a product that isn't somehow faulty, or until WWE realizes that they get 10th class treatment from THQ and move it eslewhere.

The co-signers below agree to the same. We've had it with THQ and we've had it with this game. We've been shown nothing but a complete lack of respect, and quite franly, I'm pretty sure the product as is, is illegal on several grounds. Not only did they falsely advertise features to work that didn't, they also charged for DLC advertised as free, and because every game disc will have the same problem, there is no exchange or refund that can be made, or has been offered.

Wake up THQ,and WWE Games Division. Until you get rid of THQ or THQ proves they can make a suitable product, we, the below signed, hereby boycott the WWE Games title until the bove criteria are met.

I'm restarting this and leaving it open ended so as if WWE 13 is of the same poor quality as WWE 12, people still ahve a chance to speak out. 

Letter to
THQ CEO Brian Farrell
THQ President Jason Rubin
Quality Assurance Manager Michael Motada
"What we have here, is failure to communicate"



From the age I was old enough to watch the WWF, to the age when I was albe to hook up my own game systems without even needing the instructions (Ages 5 and 6 respectively), I've had nothing but an undenying love for both video games and the WWE/F. I've owned pretty much every wrestling game going since then, starting at WWF Wrestlemania: The Arcade Game for the original Sega, till THQ's WWE '12 for the Playstation 3. Looks like that might be the stopping point. Perminantly.

Now, after last year's game fiasco, with all the trouble THAT game had, and with the settling in of the Community Managers (It being their second year in the community), one would think that things would be better. Nope. Things got expidentially worse. But Lets start at the begining shall we? I'll try and make this short and sweet, while informative.

With an already bad taste in our mouths from WWE Raw vs. Smakdown 2011, with missing/locked out moves, entrances, and the list goes on, THQ had the Communoty Managers start hyping this "New Franchise" that was going to arise. They like they always have, asked us all sorts of questions about what us, the wrestling game community, would like to see in the next game. Well, that apparently was mistake, regardless of wh's fault it was. This ended up being everything that wasn't included or taken out along the way. Moves, Superstars, entrances, props, game controlls, AI, and a whole slue of other assorted modes and advancements were sadly, either non-existant or taken out. Now, I will say that eventhough THQ has taken things out before they were still on the disc, just locked, so you could see they tried atleast. This year? Nada.

Well, thing progess, and while the hype continues and we all start to pre-order for the bonuses that are given out free for doing so, THQ continues behind the sceens to undercut things and almost sabatage the game. When the game came out, when people tried to access the online portion of the game (Run on newly bought servers private to THQ after switching from Gamespy, though they were serviceable), noticed that it didn't work. So, we delved into the other parts of the game, only to find out, that the rest was as horribly glitched as the online portion. Superstar's personalized commentary lines were missing, Story Designer was a mess, some first day DLC and later DLC was/were and still is/are untrackable in Universe mode, the AI is poor and unchalenging, Create A Superstar mode is even more restriced than ever and so on.

We, unhappy with the product andwanting answers, turn to twitter, the wrestling game forums we are apart of, basically anywhere we knew the THQ Community Directors would be to ask for help and air our questions for the games. We got "Well, just keep telling us when and what you have problems with, we'll check and get back to you", many times without an answer. While things got progressively worse, THQ finally anounnced a patch to fix the problems with the game (2 months later!). On Jan. 30th, 2012 they deployed a patch, that failed to fix anything. Infact, it made things even worse that they already were. It damaged systems, it made online virtually inaccessable, It seriously hurt other functions of the game, and to boot, it even took away the one and only beneficial glitch to the players, where in CAW mode, you could bypass the censor system on the crotch of trunks for males and females, and the chest of females to place logos there without the game bluring out parts.

As of now, we've recieved nothing but vague "We're working on it, will get better over the coming weeks" messages and updates, that never seem to be true. Nothing's been fixed, and we're all sure nothing ever will. At this point this guy (Me) won't ever buy another WWE videogame with THQ's logo on it for aslong as it takes until THQ can make a product that isn't somehow faulty, or until WWE realizes that they get 10th class treatment from THQ and move it eslewhere.

The co-signers below agree to the same. We've had it with THQ and we've had it with this game. We've been shown nothing but a complete lack of respect, and quite franly, I'm pretty sure the product as is, is illegal on several grounds. Not only did they falsely advertise features to work that didn't, they also charged for DLC advertised as free, and because every game disc will have the same problem, there is no exchange or refund that can be made, or has been offered.

Wake up THQ,and WWE Games Division. Until you get rid of THQ or THQ proves they can make a suitable product, we, the below signed, hereby boycott the WWE Games title until the bove criteria are met.

I'm restarting this and leaving it open ended so as if WWE 13 is of the same poor quality as WWE 12, people still ahve a chance to speak out.