

Revert the Old Grinding system in PSU Clem


Revert the Old Grinding system in PSU Clem
The Issue
So in PSU Clem we had a MASSIVE change to the games weapon upgrading system aka Grinding and we dont think it's working. I and many others have tried accepting that this was a necessary evil because of low population, that its frustrating for fighters breaking high % weapons and that there hardly any 10^ weapons but in my opinion, that was part of the beauty of the game. The game feels way to easy as someone who plays A LOT like I shouldn't have a 10^ Skull Sorceror or a Edel Fucil yet I have both within the first few days of them being released.
I don't think 10^ weapons are very important / are needed to complete high end missions its more of a flex and a long term goal, you could easily make do with a 7/7 or 8/8 palette. Me myself Loved farming for a bunch of weapons to grind, then take them to the upgrade shop and break them to DUST, Yes it was annoying not getting 10^ weapons but It gave me a long term goal now I just max out my character with new stuff week 1 and then I have to find other goals or make myself play characters I dont reeeally want to play just to have something to do.
I didn't like the Grinding change from the start BUT I said I would welcome the change and give it a fair shot but its been months now and I still don't like it even though I have every weapon I've ever wanted to 10/10. I miss breaking Love Infernos, I miss getting excited about getting something to 8/10 and being heartbroken when something breaks going to 9. At least think about reverting it back its such a big decision to implement this late in the servers progress.
And just saying, If I wanted a modern game mechanic / easy grinding system I would play a more modern game, we don't play PSU because it's easy.... We play it for the pain and misery �

The Issue
So in PSU Clem we had a MASSIVE change to the games weapon upgrading system aka Grinding and we dont think it's working. I and many others have tried accepting that this was a necessary evil because of low population, that its frustrating for fighters breaking high % weapons and that there hardly any 10^ weapons but in my opinion, that was part of the beauty of the game. The game feels way to easy as someone who plays A LOT like I shouldn't have a 10^ Skull Sorceror or a Edel Fucil yet I have both within the first few days of them being released.
I don't think 10^ weapons are very important / are needed to complete high end missions its more of a flex and a long term goal, you could easily make do with a 7/7 or 8/8 palette. Me myself Loved farming for a bunch of weapons to grind, then take them to the upgrade shop and break them to DUST, Yes it was annoying not getting 10^ weapons but It gave me a long term goal now I just max out my character with new stuff week 1 and then I have to find other goals or make myself play characters I dont reeeally want to play just to have something to do.
I didn't like the Grinding change from the start BUT I said I would welcome the change and give it a fair shot but its been months now and I still don't like it even though I have every weapon I've ever wanted to 10/10. I miss breaking Love Infernos, I miss getting excited about getting something to 8/10 and being heartbroken when something breaks going to 9. At least think about reverting it back its such a big decision to implement this late in the servers progress.
And just saying, If I wanted a modern game mechanic / easy grinding system I would play a more modern game, we don't play PSU because it's easy.... We play it for the pain and misery �

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Petition created on 21 July 2021