Fix Prodigy Math Game


Fix Prodigy Math Game
The Issue
Prodigy Math Game is a long-standing educational tool aimed at elementary school students to encourage them to learn about math. However, it uses a for-profit model, and its implementation is far from curtailing a proper learning enviorment.
- Intrusive Advertisement: Prodigy bombards students with constant pop-up ads and even unskippable video ads after every battle. Only 1/3rd of playtime is actually spent learning math. Prodigy is also deceptive, changing the ads played during school hours to avoid teacher complaints.
- Absurd Membership Tiers: The lowest tier of membership does not get rid of advertisements, and with the addition of two new memberships on top of this, many of the benefits normal members used to have were moved up to higher tiers, demanding more and more money from parents.
- Declining Engagement: Prodigy noctoriously rewrites the storyline in its entirety, removes areas (Lost Island, Harmony Island, nearly all Arena modes, Crystal Caverns, the Towers, Clockwork Town...) they spent time and money hyping, and even makes the event/festival storyline near impossible to complete without a membership. Their "solution" is AI-slop games that non-members can only play and learn math for five minutes a day.
- AI Art: Prodigy, with its constant redesigning of in-game features and failing to consistently maintain an art style, has just outright turned to using AI to design game assets. This, on top of most new items simply being recolours.
- Paywalling Education: You cannot answer science questions without a membership.
- Paywalling Content: With the new addition of the Moonfest, an event that was supposed to pay tribute to the Lunar New Year, the game cannot interact with an entire limited time area without a membership, preying on FOMO (fear of missing out). Paywalling areas is not new to the game, as the Dark Tower is members-only beyond the first few floors. However, that is a permanent dungeon, and players used to have the free alternative of Crystal Caverns.
- Microtransactions: They added Magicoin, which was initially portrayed as beneficial to nonmembers, as it would have allowed them to evolve pets and get items that give them a similar advantage to members, before Prodigy inflated the prices of items in games, then proceeded to make the only way of obtaining Magicoin a beta feature that gives 5 Magicoin a day. It takes nearly 120 days for a nonmember to buy an item from the limited item shop. Alternatively, they can pay for microtransactions to gain this currency (or give in to paying hundreds a year for a membership).
- Misleading/False In-Game Advertisement: The game claims several items, actions, and similar are members-only, while they are not and simply require the player to have enough Magicoin. This is done to mislead a student into believing that a membership is required for the game to be functional at all.
There is honestly so much more, but as someone who moderated the wiki for six years without seeing improvement, for nearly as long as this petition existed, I am devastated that they've only been making issues worse.

171
The Issue
Prodigy Math Game is a long-standing educational tool aimed at elementary school students to encourage them to learn about math. However, it uses a for-profit model, and its implementation is far from curtailing a proper learning enviorment.
- Intrusive Advertisement: Prodigy bombards students with constant pop-up ads and even unskippable video ads after every battle. Only 1/3rd of playtime is actually spent learning math. Prodigy is also deceptive, changing the ads played during school hours to avoid teacher complaints.
- Absurd Membership Tiers: The lowest tier of membership does not get rid of advertisements, and with the addition of two new memberships on top of this, many of the benefits normal members used to have were moved up to higher tiers, demanding more and more money from parents.
- Declining Engagement: Prodigy noctoriously rewrites the storyline in its entirety, removes areas (Lost Island, Harmony Island, nearly all Arena modes, Crystal Caverns, the Towers, Clockwork Town...) they spent time and money hyping, and even makes the event/festival storyline near impossible to complete without a membership. Their "solution" is AI-slop games that non-members can only play and learn math for five minutes a day.
- AI Art: Prodigy, with its constant redesigning of in-game features and failing to consistently maintain an art style, has just outright turned to using AI to design game assets. This, on top of most new items simply being recolours.
- Paywalling Education: You cannot answer science questions without a membership.
- Paywalling Content: With the new addition of the Moonfest, an event that was supposed to pay tribute to the Lunar New Year, the game cannot interact with an entire limited time area without a membership, preying on FOMO (fear of missing out). Paywalling areas is not new to the game, as the Dark Tower is members-only beyond the first few floors. However, that is a permanent dungeon, and players used to have the free alternative of Crystal Caverns.
- Microtransactions: They added Magicoin, which was initially portrayed as beneficial to nonmembers, as it would have allowed them to evolve pets and get items that give them a similar advantage to members, before Prodigy inflated the prices of items in games, then proceeded to make the only way of obtaining Magicoin a beta feature that gives 5 Magicoin a day. It takes nearly 120 days for a nonmember to buy an item from the limited item shop. Alternatively, they can pay for microtransactions to gain this currency (or give in to paying hundreds a year for a membership).
- Misleading/False In-Game Advertisement: The game claims several items, actions, and similar are members-only, while they are not and simply require the player to have enough Magicoin. This is done to mislead a student into believing that a membership is required for the game to be functional at all.
There is honestly so much more, but as someone who moderated the wiki for six years without seeing improvement, for nearly as long as this petition existed, I am devastated that they've only been making issues worse.

171
The Decision Makers
Supporter Voices
Petition created on May 1, 2021