Give Super Smash Bros. For Switch a Story Mode

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To whom it may concern,

The Super Smash Bros. Series is something that has been a major part of billions of people across the world's childhood. From the 19-25 years old like myself, to current children and tweens. In 2008, Nintendo gave the series a new wind with Super Smash Bros. Brawl.

What separated Brawl from its predecessors was the story mode: The Subspace EmissaryThe Subspace Emissary was unlike anything Nintendo has done before. It was enthralling, edgy, and epic. I remember being a child and honestly wondering whether or not Mario and friends would actually defeat Tabuu and his plot for universal annihilation. I loved it, and apparently I wasn't alone as the game ended up selling 13.25 million copies and ending up as the eighth best selling game on the Wii.

Obviously, when Smash Bros. for Wii U and Nintendo 3DS was announced I was jubilant, hoping Nintendo fanboys like myself would be blessed with yet another well-written story. You can imagine my unpleasant surprise and disappointment when the game offered virtually no plot. While both versions were successes, neither sold nearly as many copies as Brawl.

With last week's announcement of a Smash Bros. title for the Switch, I see the potential to rectify the mistakes of SSB4 and possibly even top Brawl. While this movement seeks at least some sort of story in the series' fifth installment, a complex plot isn't necessary. The story could be something as simple as Nintendo's villains teaming up to take down their benevolent counterparts. However, this is merely a suggestion as the possibilities are endless.

Nintendo is dominating the gaming market right now after a brief period of stagnation. I and other fans want to see Nintendo continue its dominance, but the only way the company will do that is by listening to what the  fans want.


Jaime Horn