Add Bulbmin and Mushroom Pikmin (Puffmin/Toadmin) to Pikmin Bloom

The Issue

Pikmin Bloom is Nintendo and Niantic's most recent mobile AR experience in which you collect small creatures, named Pikmin, send them on adventures to find fruit, complete challenges, and plant flowers to make the in-game world more beautiful in addition to getting exercise along the way.

There are 7 types of Pikmin in the game currently: Red, Yellow, Blue, Purple, White, Winged, and Rock. The original games (Pikmin 1, Pikmin 2, Pikmin 3, and Hey! Pikmin) had all of these types with Red, Yellow, and Blue appearing in all of them, White and Purple being introduced in the second game, and Winged and Rock Pikmin being introduced in the third game. However, this isn't very type of Pikmin you encounter in the games.

Along with the previously mentioned types of Pikmin, there are two others which don't appear in Pikmin Bloom. These Pikmin are Bulbmin and Puffmin. Bulbmin, introduced in Pikmin 2, are creatures known as Bulborbs (an enemy in all of the games) which ate a parasitic species of Pikmin and consequently became infected with them, turning them into Pikmin themselves. Puffmin, introduced in the first game, are Pikmin that have fallen under the control of a boss in the game, called the Puffstool. Pikmin affected by the Puffstool's poison become hostile and grow mushooms from their heads instead of leaves, buds, and flowers. They die after a given amount of time if not shaken out of it by the player's whistle.

Bulbmin are powerful because they are immune to every hazard in the game. They could be introduced as rewards for special raids in Pikmin Bloom and could also be a temporary addition, possibly starving to death due to the host's voracious appetite.

Puffmin could be introduced as enemies on expeditions that your Pikmin would have to fight to reach fruit and/or other treasures. They could have a small chance to be shaken from the poison by your Pikmin and join you. White Pikmin would be immune to the poison.

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The Issue

Pikmin Bloom is Nintendo and Niantic's most recent mobile AR experience in which you collect small creatures, named Pikmin, send them on adventures to find fruit, complete challenges, and plant flowers to make the in-game world more beautiful in addition to getting exercise along the way.

There are 7 types of Pikmin in the game currently: Red, Yellow, Blue, Purple, White, Winged, and Rock. The original games (Pikmin 1, Pikmin 2, Pikmin 3, and Hey! Pikmin) had all of these types with Red, Yellow, and Blue appearing in all of them, White and Purple being introduced in the second game, and Winged and Rock Pikmin being introduced in the third game. However, this isn't very type of Pikmin you encounter in the games.

Along with the previously mentioned types of Pikmin, there are two others which don't appear in Pikmin Bloom. These Pikmin are Bulbmin and Puffmin. Bulbmin, introduced in Pikmin 2, are creatures known as Bulborbs (an enemy in all of the games) which ate a parasitic species of Pikmin and consequently became infected with them, turning them into Pikmin themselves. Puffmin, introduced in the first game, are Pikmin that have fallen under the control of a boss in the game, called the Puffstool. Pikmin affected by the Puffstool's poison become hostile and grow mushooms from their heads instead of leaves, buds, and flowers. They die after a given amount of time if not shaken out of it by the player's whistle.

Bulbmin are powerful because they are immune to every hazard in the game. They could be introduced as rewards for special raids in Pikmin Bloom and could also be a temporary addition, possibly starving to death due to the host's voracious appetite.

Puffmin could be introduced as enemies on expeditions that your Pikmin would have to fight to reach fruit and/or other treasures. They could have a small chance to be shaken from the poison by your Pikmin and join you. White Pikmin would be immune to the poison.

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