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Petitioning Konami Digital Entertainment, Inc Konami Digital Entertainment, Inc

An Organized Outreach For Change


This petition is about actively seeking change for a game that we all love and enjoy. For quite a while now, the Yu-Gi-Oh! TCG has been operated by Konami Digital Entertainment, Inc, ever since they gained sole control of the game from Upper Deck Entertainment. Ever since the game switched control between these two companies, many improvements have been made and the game progressively grew into a domitable force in the Trading Card Game market, actively competing with gaming giants such as Wizards of the Coast.

Recently, many players have felt frustrated with Konami Digital Entertainment Inc for a number of reasons. While the game has grown and progressed, it has also become more and more expensive to play on the competitive scene. The process in which Konami produces and cycles cards in their sets is known by many, one that has proven effective and very well for maximizing revenue. However, with this focus on sales, many players feel that this has become the main priority for Konami, over keeping the game balanced and fair.

The players of this game have been exposed to a field of expensive and valuable cards for a long time. Some feel that a high price tag for an individual Yu-Gi-Oh! card is justified by how effective and useful it is during a game. However, on the opposite end of the spectrum, many players feel that this game has arrived at a point where it is simply too pricy to continue playing on a competitive scene. When single cards exceed $100 in price, especially when many of those cards are considered necessary pieces to stand a chance in the current meta, it is too impactful on the incomes of those who play to continue forth. Not only this, but the Yu-Gi-Oh! TCG is aimed at those who do not have disposable income; children. What kind of message is being sent to the younger generations who wish to play this game when they cannot make it far in a tournament because the cards they need are too expensive?

Then there are those who feel that Konami could do better when designing not only the cards of their game, but the lists that control and regulate which cards we can use in the competitive environment. Recently, with the release of the semi-annual Forbidden and Limited list, we can see that Konami did not factor in the big three decks of last format into their regulations. Under this list, Dino-Rabbit, Wind-Ups, and Inzektors are all still unchecked and terribly one-sided decks, even though they had plenty of time to demonstrate just how powerful they were. Dino-Rabbits have been very competitive since the intitial release of Rescue Rabbit in Photon Shockwave. Inzektors can utilize a combo every turn which can end in a +4 change of advantage. Wind-Ups even have the ability to deplete half of your opponent's hand before they can take a turn! All of these decks are serious problems that should have been dealt with at the turn of the format.

This petition calls for a few different things. First, it calls for Konami to actively seek better communication with the players that purchase their product. For quite a while, it would seem that the cries of concern from the players has gone unheard. The input from the players should be taken VERY seriously, but Konami has yet to seek our thoughts and perspectives on how things should be handled. We wish for them to change their ways and listen to what we have to say. We seek to have better opportunities to communicate with the provider of the Yu-Gi-Oh! TCG, such as unbiased online polls, official detailed announcements or forums about upcoming products and releases, explanations for the actions and decisions made on the semi-annual Forbidden and Limited lists, and official "Q and A" sessions at the bigger sanctioned events, such as YCS tournaments.
The second thing that the petition calls for is a more active effort to balance the game as it currently is. The general thought is that balance in card design, list design, and format design should be of top priority. We feel that with the collective feedback from the player base, Konami can actively design sets, cards, and lists in a much more balanced fashion. For the current list, we would LOVE to see an Emergency List created to address the biggest three decks, but we know that this hope is a long-shot at best. We would also like to see older archetypes receive newer support so they may have a better chance on the tournament floors.

The third thing that this petition calls for is a temporary boycott of Konami products. In order to be heard and taken seriously, we feel that Konami needs to see how important we are at the end of the day. If we cease the purchase of Konami's product and do not attend sanctioned Konami events, it will speak volumes to the company that provides this game to us. It is a necessary step that must be done if we are to be taken seriously. The last thing many of us want to do is give up the card game we all love, but it needs to be done if we are to be recognized. 

If you agree with the above statements, we request that you sign this petition. If you agree that Konami needs to better the communication it has with its customers, we would love your signature. If you feel that the game is unbalanced and it has potential to be better, give us your support. That being said, please realize that with this petition comes an ACTIVE BOYCOTT. If you cannot find the will power to sign the list and avoid the purchase of any Konami product, the signature will be hollow and empty. Please, only sign if you are passionate about being heard.

With this petition, we hope that Konami Digital Entertainment Inc will recognize that their customers are frustrated and upset. We hope that they will actively seek our input, strive to better the quality of this game, and work as hard as possible to balance the game and make it a better game to play.

We thank you for your help. Together, our voices grow louder. Let's send Konami our message and do so as loudly as possible. 

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  • Konami Digital Entertainment, Inc
    Konami Digital Entertainment, Inc

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