Demand Offline Play for Live Service Games so they can STOP KILLING GAMES

The Issue

As a passionate gamer, there's nothing quite as frustrating as investing time, money, and enthusiasm into a game, only to find it inaccessible when servers shut down. It's a growing concern for countless gamers like me who feel trapped by the 'live service' model, which often disregards the preferences of its player community.

The gaming industry has seen a substantial shift toward live service models over the past decade. Reports indicate that by 2025, the global gaming market is expected to exceed $268.8 billion, with a significant portion consisting of live service games. Yet, despite the staggering growth and revenue, many players are left unable to enjoy their favorite titles once the servers are closed.

Live service games are built around an online infrastructure, meaning that when a game decides to end its service, it leaves players with nothing but a shell of what it used to be. This not only results in wasted money but also disrupts the immersive experience that gaming should provide. It's time for Congress and the House to step in and make a change.

By implementing a law that mandates all live service games be made playable offline, and to include a single-player mode once servers are down, we can ensure the longevity and enjoyment of our gaming investments. Such a mandate would require developers and publishers to think beyond the 'live service' model and focus on providing value that lasts.

This call to action is not just about preserving games but about standing up for consumer rights. Gamers should not be left in the lurch, losing access to painlessly enjoy what they paid for.

Join me in urging Congress and the House to adopt this change. Together, we can make our voices heard and ensure that all live service games respect our investments and provide lasting enjoyment.

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The Issue

As a passionate gamer, there's nothing quite as frustrating as investing time, money, and enthusiasm into a game, only to find it inaccessible when servers shut down. It's a growing concern for countless gamers like me who feel trapped by the 'live service' model, which often disregards the preferences of its player community.

The gaming industry has seen a substantial shift toward live service models over the past decade. Reports indicate that by 2025, the global gaming market is expected to exceed $268.8 billion, with a significant portion consisting of live service games. Yet, despite the staggering growth and revenue, many players are left unable to enjoy their favorite titles once the servers are closed.

Live service games are built around an online infrastructure, meaning that when a game decides to end its service, it leaves players with nothing but a shell of what it used to be. This not only results in wasted money but also disrupts the immersive experience that gaming should provide. It's time for Congress and the House to step in and make a change.

By implementing a law that mandates all live service games be made playable offline, and to include a single-player mode once servers are down, we can ensure the longevity and enjoyment of our gaming investments. Such a mandate would require developers and publishers to think beyond the 'live service' model and focus on providing value that lasts.

This call to action is not just about preserving games but about standing up for consumer rights. Gamers should not be left in the lurch, losing access to painlessly enjoy what they paid for.

Join me in urging Congress and the House to adopt this change. Together, we can make our voices heard and ensure that all live service games respect our investments and provide lasting enjoyment.

The Decision Makers

Richard Burr
Former US Senate - North Carolina
Ted Cruz
U.S. Senate - Texas

Petition Updates