Please bring Dark Souls III to Linux / SteamOS


Please bring Dark Souls III to Linux / SteamOS
The Issue
There have been a growing number of games receiving Linux support over the last few years, thanks in part to Valve making Linux versions of all their games and releasing Steam for Linux, setting a standard for publishers and game developers and to focus on. We've since had many high-profile games come to Linux, like BioShock Infinite, Borderlands 2, the Saints Row series, Middle Earth: Shadow of Mordor, Dota 2, Alien: Isolation, X-COM 2, and more. We also saw the release of SteamOS, a Linux operating system designed by Valve for the Steam Machine consoles. There are now over 1,800 games on Steam for Linux, with many more on the way. However, there is one big problem.
None of those games are Dark Souls.
It's likely that Bandai Namco is aware of Linux as a platform – they’ve published DeadCore and Attractio, which are both on Linux. However, both games used engines that already support Linux. The Dark Souls games are all Windows-only, and the third uses DirectX 11, which (unlike with the previous two) makes the possibility of playing it with Wine impossible.
A Linux version could be made in-house at Bandai Namco, but it’s doubtful there are enough there proficient with Linux development. If that would be too costly, perhaps a third party could handle the port. Feral Interactive, Aspyr, and Virtual Programming are responsible for the high-profile Linux ports mentioned earlier, and have done many more.
Bandai Namco and FromSoftware have had great success so far with Dark Souls III, and by many accounts it is a game well deserving of its sales. However, some PC gamers such as myself want to support Linux and SteamOS as a game platform, and prefer to buy games that support Linux. Some follow the philosophy “No Tux, No Bux” – which refers to the Linux mascot, a penguin named Tux – and they will not buy games without support.
So please, Bandai Namco, support this growing open platform and give us Tux, so we can give you "bux". That is, our money.

The Issue
There have been a growing number of games receiving Linux support over the last few years, thanks in part to Valve making Linux versions of all their games and releasing Steam for Linux, setting a standard for publishers and game developers and to focus on. We've since had many high-profile games come to Linux, like BioShock Infinite, Borderlands 2, the Saints Row series, Middle Earth: Shadow of Mordor, Dota 2, Alien: Isolation, X-COM 2, and more. We also saw the release of SteamOS, a Linux operating system designed by Valve for the Steam Machine consoles. There are now over 1,800 games on Steam for Linux, with many more on the way. However, there is one big problem.
None of those games are Dark Souls.
It's likely that Bandai Namco is aware of Linux as a platform – they’ve published DeadCore and Attractio, which are both on Linux. However, both games used engines that already support Linux. The Dark Souls games are all Windows-only, and the third uses DirectX 11, which (unlike with the previous two) makes the possibility of playing it with Wine impossible.
A Linux version could be made in-house at Bandai Namco, but it’s doubtful there are enough there proficient with Linux development. If that would be too costly, perhaps a third party could handle the port. Feral Interactive, Aspyr, and Virtual Programming are responsible for the high-profile Linux ports mentioned earlier, and have done many more.
Bandai Namco and FromSoftware have had great success so far with Dark Souls III, and by many accounts it is a game well deserving of its sales. However, some PC gamers such as myself want to support Linux and SteamOS as a game platform, and prefer to buy games that support Linux. Some follow the philosophy “No Tux, No Bux” – which refers to the Linux mascot, a penguin named Tux – and they will not buy games without support.
So please, Bandai Namco, support this growing open platform and give us Tux, so we can give you "bux". That is, our money.

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The Decision Makers
Petition created on April 19, 2016