Ban roblox in Canada
Ban roblox in Canada
Recent signers:
Sado Gh and 11 others have signed recently.
The Issue
Roblox, an immensely popular online gaming platform among children in Canada, has become a source of growing concern for parents, educators, and mental health professionals. With over 150 million monthly active users globally, a significant number of whom are children and teenagers, Roblox offers a vast virtual environment that, while engaging and creative on one hand, poses several risks that need urgent attention.
Firstly, the game's design includes in-game purchasing systems that encourage spending real money, often without children fully understanding the financial implications. This can lead to financial strain on families, and in some cases, children have been locked into addictive spending patterns that prioritize virtual possessions over real-world fiscal responsibility.
Moreover, Roblox's open chat system, while monitored, cannot guarantee complete safety from inappropriate content or interactions. Reports have surfaced alleging that children have been exposed to predatory behaviors and inappropriate chats, making the platform a dangerous place for our impressionable youth. Additionally, the game can become highly addictive, leading to excessive screen time which has been linked to negative health impacts such as obesity, sleep disorders, and decreased academic performance.
The content on Roblox is user-generated, meaning that anyone can create games and, while this aspect promotes creativity, it also opens the possibility for the creation and distribution of inappropriate or harmful games. Instances of violent or explicit games have been reported, increasing the risk of desensitizing children to violence and inappropriate material.
Countries like China have already taken steps to limit access to platforms like Roblox, recognizing the long-term risks associated with unrestricted access to such immersive platforms. As a nation committed to the well-being of our youth, Canada must consider following suit by banning Roblox. This decisive action would protect our children from potential financial exploitation, exposure to harmful content, and excessive screen time.
I urge you to support this movement and stand with concerned parents and educators across the country. Please sign this petition to push for the banning of Roblox in Canada and ensure a safer online environment for our children.
Firstly, the game's design includes in-game purchasing systems that encourage spending real money, often without children fully understanding the financial implications. This can lead to financial strain on families, and in some cases, children have been locked into addictive spending patterns that prioritize virtual possessions over real-world fiscal responsibility.
Moreover, Roblox's open chat system, while monitored, cannot guarantee complete safety from inappropriate content or interactions. Reports have surfaced alleging that children have been exposed to predatory behaviors and inappropriate chats, making the platform a dangerous place for our impressionable youth. Additionally, the game can become highly addictive, leading to excessive screen time which has been linked to negative health impacts such as obesity, sleep disorders, and decreased academic performance.
The content on Roblox is user-generated, meaning that anyone can create games and, while this aspect promotes creativity, it also opens the possibility for the creation and distribution of inappropriate or harmful games. Instances of violent or explicit games have been reported, increasing the risk of desensitizing children to violence and inappropriate material.
Countries like China have already taken steps to limit access to platforms like Roblox, recognizing the long-term risks associated with unrestricted access to such immersive platforms. As a nation committed to the well-being of our youth, Canada must consider following suit by banning Roblox. This decisive action would protect our children from potential financial exploitation, exposure to harmful content, and excessive screen time.
I urge you to support this movement and stand with concerned parents and educators across the country. Please sign this petition to push for the banning of Roblox in Canada and ensure a safer online environment for our children.

Molham ChikhalsoukPetition Starter
35
Recent signers:
Sado Gh and 11 others have signed recently.
The Issue
Roblox, an immensely popular online gaming platform among children in Canada, has become a source of growing concern for parents, educators, and mental health professionals. With over 150 million monthly active users globally, a significant number of whom are children and teenagers, Roblox offers a vast virtual environment that, while engaging and creative on one hand, poses several risks that need urgent attention.
Firstly, the game's design includes in-game purchasing systems that encourage spending real money, often without children fully understanding the financial implications. This can lead to financial strain on families, and in some cases, children have been locked into addictive spending patterns that prioritize virtual possessions over real-world fiscal responsibility.
Moreover, Roblox's open chat system, while monitored, cannot guarantee complete safety from inappropriate content or interactions. Reports have surfaced alleging that children have been exposed to predatory behaviors and inappropriate chats, making the platform a dangerous place for our impressionable youth. Additionally, the game can become highly addictive, leading to excessive screen time which has been linked to negative health impacts such as obesity, sleep disorders, and decreased academic performance.
The content on Roblox is user-generated, meaning that anyone can create games and, while this aspect promotes creativity, it also opens the possibility for the creation and distribution of inappropriate or harmful games. Instances of violent or explicit games have been reported, increasing the risk of desensitizing children to violence and inappropriate material.
Countries like China have already taken steps to limit access to platforms like Roblox, recognizing the long-term risks associated with unrestricted access to such immersive platforms. As a nation committed to the well-being of our youth, Canada must consider following suit by banning Roblox. This decisive action would protect our children from potential financial exploitation, exposure to harmful content, and excessive screen time.
I urge you to support this movement and stand with concerned parents and educators across the country. Please sign this petition to push for the banning of Roblox in Canada and ensure a safer online environment for our children.
Firstly, the game's design includes in-game purchasing systems that encourage spending real money, often without children fully understanding the financial implications. This can lead to financial strain on families, and in some cases, children have been locked into addictive spending patterns that prioritize virtual possessions over real-world fiscal responsibility.
Moreover, Roblox's open chat system, while monitored, cannot guarantee complete safety from inappropriate content or interactions. Reports have surfaced alleging that children have been exposed to predatory behaviors and inappropriate chats, making the platform a dangerous place for our impressionable youth. Additionally, the game can become highly addictive, leading to excessive screen time which has been linked to negative health impacts such as obesity, sleep disorders, and decreased academic performance.
The content on Roblox is user-generated, meaning that anyone can create games and, while this aspect promotes creativity, it also opens the possibility for the creation and distribution of inappropriate or harmful games. Instances of violent or explicit games have been reported, increasing the risk of desensitizing children to violence and inappropriate material.
Countries like China have already taken steps to limit access to platforms like Roblox, recognizing the long-term risks associated with unrestricted access to such immersive platforms. As a nation committed to the well-being of our youth, Canada must consider following suit by banning Roblox. This decisive action would protect our children from potential financial exploitation, exposure to harmful content, and excessive screen time.
I urge you to support this movement and stand with concerned parents and educators across the country. Please sign this petition to push for the banning of Roblox in Canada and ensure a safer online environment for our children.

Molham ChikhalsoukPetition Starter
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35
The Decision Makers
Canadian Radio-television Telecommunications Commission
Families, Children and Social Development of Canada
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Petition created on February 16, 2026