Bring Shin Megami Tensei: Imagine Online back to the U.S


Bring Shin Megami Tensei: Imagine Online back to the U.S
The Issue
Shin Megami Tensei: Imagine was an Online game, originally named "MegaTen", by Aeria Games. Later, Atlus Online bought the game and named it Shin Megami Tensei: Imagine. Unfortunately, February 28, 2014 marked the closing of ONLY the United States server. Japan still has the server as well as adding content to it. Shin Megami Tensei: Imagine was like no game I've ever had. It added mythological history to a fun MMO RPG. Interesting creatures fought along beside you as a player.
Over 4 thousand Facebook individuals liked this game's Facebook page. United States players can still access the game but only through youtube tutorials showing how to navigate through the Japanese language to activate their account. You can't follow the storyline though because it is all in Japanese. I can't sell this idea to you. I can only request you make it available to me again because it was my favorite game of all time and I never had the chance to fully explore it. By signing this, I am hoping the company will realize there was more U.S. following than expected.
The Issue
Shin Megami Tensei: Imagine was an Online game, originally named "MegaTen", by Aeria Games. Later, Atlus Online bought the game and named it Shin Megami Tensei: Imagine. Unfortunately, February 28, 2014 marked the closing of ONLY the United States server. Japan still has the server as well as adding content to it. Shin Megami Tensei: Imagine was like no game I've ever had. It added mythological history to a fun MMO RPG. Interesting creatures fought along beside you as a player.
Over 4 thousand Facebook individuals liked this game's Facebook page. United States players can still access the game but only through youtube tutorials showing how to navigate through the Japanese language to activate their account. You can't follow the storyline though because it is all in Japanese. I can't sell this idea to you. I can only request you make it available to me again because it was my favorite game of all time and I never had the chance to fully explore it. By signing this, I am hoping the company will realize there was more U.S. following than expected.
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The Decision Makers
Petition created on July 30, 2015