Add online gaming addiction awareness to school curricula

Recent signers:
blackk featherr and 10 others have signed recently.

The Issue

Online gaming addiction is rapidly becoming a critical issue affecting students across the Philippines. I have witnessed the impact of this growing problem, as many individuals, including friends and family members, find themselves caught in the grip of online gaming. Their academic performance suffers, social interactions dwindle, and mental health declines. We need to address this issue before it becomes more widespread.

The Department of Education (DepEd) has the power to initiate change by integrating online gaming addiction awareness into the school curricula. By including educational programs focusing on prevention and responsible gaming, we can equip students with the knowledge and skills to navigate the digital world safely and responsibly. According to the World Health Organization, gaming addiction, or gaming disorder, is a recognized condition, underscoring the importance of this issue. Students deserve guidance on how to balance their time, prioritize their well-being, and seek help if gaming habits become detrimental.

Implementing this program nationwide will ensure a uniform approach to tackling gaming addiction, making it a sustainable effort across all schools in the country. This initiative could involve collaboration with mental health professionals, educators, and technology experts to create an effective curriculum that resonates with students and helps them make informed decisions.

Furthermore, this addition to the curriculum would not only benefit students but also parents and educators by providing them with resources to understand and support discussions about gaming addiction.

By signing this petition, you are advocating for a proactive approach in safeguarding the mental and emotional well-being of students across the Philippines. Let's urge DepEd to take action now. Please sign this petition and help us pave the way for a healthier, balanced future for our children.

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Recent signers:
blackk featherr and 10 others have signed recently.

The Issue

Online gaming addiction is rapidly becoming a critical issue affecting students across the Philippines. I have witnessed the impact of this growing problem, as many individuals, including friends and family members, find themselves caught in the grip of online gaming. Their academic performance suffers, social interactions dwindle, and mental health declines. We need to address this issue before it becomes more widespread.

The Department of Education (DepEd) has the power to initiate change by integrating online gaming addiction awareness into the school curricula. By including educational programs focusing on prevention and responsible gaming, we can equip students with the knowledge and skills to navigate the digital world safely and responsibly. According to the World Health Organization, gaming addiction, or gaming disorder, is a recognized condition, underscoring the importance of this issue. Students deserve guidance on how to balance their time, prioritize their well-being, and seek help if gaming habits become detrimental.

Implementing this program nationwide will ensure a uniform approach to tackling gaming addiction, making it a sustainable effort across all schools in the country. This initiative could involve collaboration with mental health professionals, educators, and technology experts to create an effective curriculum that resonates with students and helps them make informed decisions.

Furthermore, this addition to the curriculum would not only benefit students but also parents and educators by providing them with resources to understand and support discussions about gaming addiction.

By signing this petition, you are advocating for a proactive approach in safeguarding the mental and emotional well-being of students across the Philippines. Let's urge DepEd to take action now. Please sign this petition and help us pave the way for a healthier, balanced future for our children.

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Petition created on February 2, 2026