Remove D​.​MON from the game

2

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Das Problem

D.Mon feels less like a new Overwatch hero and more like a combination of two heroes that already exist: Reinhardt and D.Va.

Her kit gives her many of the things that define Reinhardt: a large frontal barrier, a melee weapon, and the ability to push forward while protecting herself and her team. At the same time, she also uses a MEKA mech just like D.Va and, most importantly, survives when that mech is destroyed. She can eject, continue fighting as a pilot, and eventually call her mech back.

That is my main problem with D.Mon.

Heroes in Overwatch should have their own strengths, weaknesses and identities. If you destroy Reinhardt, he dies. If you destroy most other tanks, they die. D.Va's ability to lose her mech and remain alive has always been one of the most distinctive mechanics in the game. D.Mon now gets that same second chance while also having access to the defensive utility of a barrier tank.

I don't have a problem with D.Mon existing as a character or as a member of the MEKA Squad. I have a problem with how much of her gameplay identity comes from mechanics that already define other heroes.

D.Mon should either receive a significant rework that gives her a more unique identity, or be removed from the playable roster until Blizzard can redesign her kit.

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Jasonsaisn .Petitionsstarter*in

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