Bring back the Backwards Long Jump (BLJ) to Super Mario 3D all stars


Bring back the Backwards Long Jump (BLJ) to Super Mario 3D all stars
The Issue
Super Mario 3D All Stars was released on September 18, 2020 for the Nintendo Switch, and it has been a huge success among gamers. It brought newer fans to older games such as Super Mario 64 for the Nintendo 64, Super Mario Sunshine for the Nintendo GameCube, as well as Super Mario Galaxy for the Nintendo Wii, and let them experience them for the first time, as well as bring a nostalgia trip for older fans who played the games as a kid. The games are all completely identical to the original, along with some added HD textures and better framerates. However, one of these games had a revolutionary breakthrough in the speedrunning community that was patched upon its release: Super Mario 64's Backwards Long Jump, or BLJ for short.
The BLJ was a glitch in the original Super Mario 64 game that utilized a lack of a negative horizontal speed cap that allowed players to gain incredible speed by long jumping backwards repeatedly against specific surfaces such as stairs, steep slopes, rising elevators, and low ceilings. It was first used to skip the teleport trigger on the endless stairs allowing the game to be completed with less than the required 70 stars. It eventually allowed the game to beaten with only 50 stars, then 31, then 16, and eventually no stars at all. It was an essential technique for speedrunners and casual players alike, and it added an extra layer of challenge to the game.
This glitch was patched in a 1997 Japanese exclusive rerelease known as the Shindou version. Unfortunately, when creating Super Mario 3D All Stars Nintendo decided to port the Shindou version instead of the original, thus leaving the BLJ unavailable in Super Mario 3D All Stars.
We truly believe that bringing back the BLJ would make Super Mario 3D All Stars even better than it already is. Not only would it add an extra layer of challenge for experienced players, but it would also make certain levels more accessible for casual players who may be struggling with them, as well as introduce many new players to the ever growing speedrunning scene.
According to various online forums and social media platforms such as Reddit and Twitter, there are thousands of fans who feel strongly about this issue. They have expressed their disappointment over the removal of BLJ from Super Mario 3D All Stars.
We strongly urge Nintendo to consider bringing back the BLJ in Super Mario 3D All Stars as soon as possible so that all fans can enjoy this classic technique once again.
Thank you for your consideration!
The Issue
Super Mario 3D All Stars was released on September 18, 2020 for the Nintendo Switch, and it has been a huge success among gamers. It brought newer fans to older games such as Super Mario 64 for the Nintendo 64, Super Mario Sunshine for the Nintendo GameCube, as well as Super Mario Galaxy for the Nintendo Wii, and let them experience them for the first time, as well as bring a nostalgia trip for older fans who played the games as a kid. The games are all completely identical to the original, along with some added HD textures and better framerates. However, one of these games had a revolutionary breakthrough in the speedrunning community that was patched upon its release: Super Mario 64's Backwards Long Jump, or BLJ for short.
The BLJ was a glitch in the original Super Mario 64 game that utilized a lack of a negative horizontal speed cap that allowed players to gain incredible speed by long jumping backwards repeatedly against specific surfaces such as stairs, steep slopes, rising elevators, and low ceilings. It was first used to skip the teleport trigger on the endless stairs allowing the game to be completed with less than the required 70 stars. It eventually allowed the game to beaten with only 50 stars, then 31, then 16, and eventually no stars at all. It was an essential technique for speedrunners and casual players alike, and it added an extra layer of challenge to the game.
This glitch was patched in a 1997 Japanese exclusive rerelease known as the Shindou version. Unfortunately, when creating Super Mario 3D All Stars Nintendo decided to port the Shindou version instead of the original, thus leaving the BLJ unavailable in Super Mario 3D All Stars.
We truly believe that bringing back the BLJ would make Super Mario 3D All Stars even better than it already is. Not only would it add an extra layer of challenge for experienced players, but it would also make certain levels more accessible for casual players who may be struggling with them, as well as introduce many new players to the ever growing speedrunning scene.
According to various online forums and social media platforms such as Reddit and Twitter, there are thousands of fans who feel strongly about this issue. They have expressed their disappointment over the removal of BLJ from Super Mario 3D All Stars.
We strongly urge Nintendo to consider bringing back the BLJ in Super Mario 3D All Stars as soon as possible so that all fans can enjoy this classic technique once again.
Thank you for your consideration!
Petition Closed
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Petition created on May 24, 2023