Decision Maker

Electronic Arts

Electronic Arts, Inc., also known as EA Games, is an American developer, marketer, publisher and distributor of video games headquartered in Redwood City, California, U.S.


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Petitioning Electronic Arts

Save Battlefield Play4Free

Unfortunately, Electronic Arts recently decided to shut down Battlefield Play4Free (and some other Free2Play games) on 14th July 2015. We need to do something about it. Sign now to support us!

Save Battlefield Play4Free
38,866 supporters
Petitioning DICE, Electronic Arts

DICE to create a Battle Royale style game on the Frostbite Engine!

It just makes sense. Sign this petition if you would like to see DICE have a go at creating an epic Battlefield Battle Royale game.

Jack Frags
20,109 supporters
Petitioning Electronic Arts

Please finish Star Wars: Battlefront III and release it digitally on PC, PSN and XBL.

In 2009, Free Radical were working on the long-awaited third installment of the original Star Wars: Battlefront franchise. Unfortunately, several circumstances that are not entirely clear led to the cancellation of the game and the release of a portable-only title called "Star Wars Battlefront: Elite Squadron". For a time after that, LucasArts appear to have been trying to find a way to make this game but were unable to do so before the LucasFilm acquisition by Disney and the closing of LucasArts. Over time, more and more about the game has come to light through various different channels. This includes video footage of an early XBox360 version of the game that was clearly just starting to be put onto the console. Many more people have seen the potential in that early version. According to Free Radical employees, the game was actually much further into development than this, almost being completed by the time the plug was pulled on it. In 2013, Electronic Arts announced "Star Wars Battlefront", a straight up reboot of the franchise. The game proved divisive among an older generation of Star Wars Battlefront fans who were asking for a more 'authentic' Star Wars Battlefront experience. This is not to say the game was bad, but there is still clearly a taste for what came before. The game was to provide not only an online experience but an expansive single player experience which included classic modes such as Instant Action and Galactic Conquest, as well as new modes such as Challenges. And this brings me to the point of this petition. We know that Electronic Arts and Digital Illusions CE have access to everything from the LucasArts archives. This will include the last build of Star Wars: Battlefront III. What we are asking is that you finish this game as one last round for the old Battlefront. It doesn't need to be released physically: it could just as easily be released on the PlayStation Store, XBox Live and Origin. It doesn't even need to bear the title "Star Wars: Battlefront III" - you could easily call it something like "Star Wars Battlefront Legacy" or "Star Wars Battlefront: Elite Squadron HD". Please consider this: I believe that if this was successfully pulled off, then it would earn the trust of a great many of the people who were bitter over the new game. On top of this, I do believe it would make a lot of money for Electronic Arts, as this would surely sell very well.

Gareth Thomas
7,876 supporters
Petitioning Electronic Arts

TO EXTEND THE FUTCHAMPIONS WEEK END LEAGUE

FUT Champions has become one of the most important modes in FIFA , a mode of great importance for many players that requires a lot of time and effort. It is now time, on behalf of the gamers worldwide, to ask EA SPORTS to extend Weekend League with one more day. This is a fact : every time Weekend League has been extended for one day, the whole community not just approved it, but praised the decision. FUT Champions, as indicated by its name, is a mode designed for Champions and some of them, as professionals players put every opportunity to qualify to the main events by playing on both console, Xbox One and PS4. You can imagine how hard it is to do that in three days. But not all good players gets a chance to prove their value. There are a lot of people who see FUT Champions as the ultimate mode in FUT, but managing all games in three days is often very hard and especially for people with regular jobs and family. So, what this petition asks for is simple, extend Weekend League to four days (from Friday morning to Tuesday morning) and all players will get the chance to prove their true quality.

Mahmoud GASSAMA
4,322 supporters
Petitioning Electronic Arts

Bring Back "Surviving High School"!

In 2011, Electronic Arts released an interactive game called Surviving High School for Android devices. It was a very popular game among many. SHS was unique in the way that it allowed the player to control the storyline, making the game different to everyone who played. In 2014, EA announced that they were closing the game. Despite pleas from players and fans such as myself, Electronic Arts took down SHS. I feel sad and betrayed. I can no longer play my favorite choose-your-own-adventure game. I remember vividly saving my money to buy new episodes, making plot-changing decisions, laughing at jokes and puns, crying at break-ups, celebrating when I accomplished a chapter, EVERYTHING. I want Surviving High School back. And I know others do, too.

Jonathan Newby
2,253 supporters
Closed
Petitioning Electronic Arts

EA to Address/Fix Mechanical Issues in FIFA 17

In FIFA 17, there is a major mechanical issue within the game that many players in the FIFA community want to be changed. This petition and the details contained within are pertaining to Online Game Modes such as Online Seasons and FUT (FIFA Ultimate Team). So we as a community are coming to EA Sports to please address and fix the issue.  First off, others, as well as I, would just like to compliment EA Sports for all the amazing game modes and content they have brought to us in this years FIFA Title: FIFA 17. FUT Champions is an amazing game mode and I think it is the one thing FIFA was lacking in its previous titles. It is without a doubt, one of the main reasons people are still playing FIFA 17. Another great mode is the Squad Builder Challenges. The content this year has just been astonishing and we would like to congratulate them for what they have brought to the table for us. Now for the issue... Input Lag/Button Delay:  This is easily the most popular topic in FIFA 17 this year. May it be due to the new Frostbite Engine EA have implemented this year or who knows what but this is the biggest issue in the game. The easiest way to describe button delay is where the user presses A/X to Pass the Ball to another player and it takes 1 sometimes even 2 seconds to actually commence the command. Imagine playing Call of Duty and press the shoot button and your gun shoots a second later. You are most likely dead. Same thing with FIFA. During that period of time, your opponent can predict your next move or the receiving player is already gone from the position the ball is heading towards. Same thing with shooting to score a goal. A player could be in a great position to shoot but when the Input Delay takes place, it takes a second to realize the command you want your controller to do and by then the Goalkeeper has already wrapped the ball up, in a better position to save it, or a defender is now able to make a last ditch tackle to block it. Take in mind there are games where the Input Delay does not seem to be too bad. This is what we, as a community, consider "Good Gameplay". This mechanic is definitely one of the worst to deal with and that is why I listed it first. Now, we don't know if EA implemented this on purpose or if it is due to the new Frostbite Engine, but this is certainly an issue that has worried the community since the game came out. Many players have brought it to EA Sports attention by tweeting at them on Twitter and sending in game plays of "Good" vs "Bad" Gameplay to them. Now, as stated, this may be an issue due to the new Frostbite Engine, but as a community, we feel as if Electronic Arts Sports is not even listening to us or taking our feedback to find a solution. This is enraging the community and we want Electronic Arts Sports to address the issue and make a statement to the community stating that they see the problem and are trying to fix it.  All we ask for is effort.  Please and thank you, FIFA Community

Benjamin Jones
2,042 supporters
Petitioning Electronic Arts

Bring EA Sports UFC 3 To PC

This petition is here to sign for those who are in support of wanting EA Sports UFC 3 to come out on PC with the console release in 2018. There is a massive fan base on PC of fight fans & the success of Tekken just shows that the fight game popularity is still thriving on PC even with the lack of fight games being released. For too long PC gamers have had to lose out to console gamers when it comes to the UFC game franchise. The need & want is there. EA, you have the platform already to release it to PC via your Origin PC platform which other than Battlefield & FIFA each year is really starting to go a little stale. So therefore anybody signing this petition is asking that EA Sports release UFC 3 on PC in 2018 along with the console release. The fan base is there and it will surely succeed.   The signature goal will increase as we get more signatures.

Jamie Henderson
1,868 supporters
Petitioning Electronic Arts

Senegal dans FIFA 18

Le Sénégal a des joueurs de classe mondiale que les gens voudraient bien voir à l'oeuvre ensemble (Sadio Mané, Kalidou Koulibaly, Keita Baldé, Idrissa Gueye, etc.) et c'est une honte que des équipes inférieures existent sur FIFA 17 sans la présence du Sénégal. Il est temps que ça change sur FIFA 18.

Kim Tan KAGAWA
1,724 supporters
Petitioning Bioware Montreal, Electronic Arts, Ian Frazier, Mac Walters, Michael Gamble, Casey Hudson

We want a proper Romance Scene For Vetra In Mass Effect: Andromeda

Certain squadmates had higher quality romance scenes than others, such as Cora, Peebee, and Jaal. Vetra Nyx was to supposedly have a sex scene with Scott Ryder. An audio file was found, and revealed that it was cut, as it was not heard in-game. This disappointed many players, including myself, when she was neglected, as most other squadmates had some revealing scene. If the audio file was meant for the rock climbing scene, then you should re-purpose it for a extended romance scene, one for both Scott and Sara Ryder. For an excellent example of how you could pull it off, try reading this script! Written by "GarrusVakarian2153" https://drive.google.com/file/d/0B7mAQnEuOcQjcFRsdW05YjNIaWc/view?usp=sharing The current scene left an empty pit in my stomach, only wanting more from it. It also didn't make since as to why there were kissing sound effects, even though Turians lack lips, making it impossible. Anyway, this would only benefit the game, and have players grow even more attached to Vetra. There has never been a nude Turian shown before, and now would be a good time, given the new engine. Give the fans a proper scene, and put it into the game, through a patch, or perhaps in a future DLC. If a sex scene wasn't added due to fear of people getting disgusted, then you are afraid of nothing, people play the Mass Effect games for its compelling story, great combat and relationships with aliens, clearly we aren't afraid of something different or alien. Lets show BioWare we want this, and lets make this happen!

Sheldon Guerra
1,188 supporters
Petitioning Rockstar Games, Electronic Arts, Ubisoft, SONY, Microsoft

Stop microtransactions in full priced video games

These days, game companies and developers are monetizing their games to their full potential. It's not enough to sell a game just once: If you don't sell extra content, you could be leaving millions of dollars on the table. We're seeing this kind of upsell everywhere, including big name titles like "grand Theft auto 5", "Assassin's Creed" and most recently "Battlefront 2" So, why is this happening? Because it works. It's super effectiveMore likely than not, you've paid for an add-on in a video game. People do it all the time, for mobile games like "Candy Crush" and "Clash of Clans," two of the top grossing apps in the App Store. People love spending money on downloadable content because they want more from it, or want to be the best. But in some cases, it's a purchase to allow you to continue a game after losing lives or being stuck. In some cases, game companies create and sell extra downloadable content out of necessity: To keep the business running, and to give customers more content for the games they like to play. But in many cases, selling extra content has been twisted.   Today's video games have Hollywood-esque budgets - some of them, including "Grand Theft Auto 5" and "Destiny," have hundred million-dollar budgets. But once these companies recoup their costs for making and marketing these games, they want to make a nice profit, too. But that's all they want, profit. There is no care for the satisfaction of the customer, for example, millions of people purchased Grand Theft Auto V and of those millions of people, most of them have been waiting for content to be available in single player campaign. This content never made its way to single player campaign because of Rockstar focusing solely on online content which requires a heavy grind to earn or subsequently you can purchase Shark cards with real currency for in-game currency. "Grand Theft Auto 5" was estimated to cost around $137 million all the way up to $265 million. But game publishers face a few constraints: Console game prices have been locked at $60 for awhile - it's been a longstanding fear that consumers won't be willing to pay more than $60 up front for a video game. And even if you sell millions of copies of your $60 game, not all of that money goes to the game company. These companies get even less money when the game is eventually retailed at a discount. And it certainly doesn't help that the world's largest game retailer, GameStop, makes more than half its profits on used game sales - sales that publishers see no money from. So, to be profitable, game companies need to milk their games for more money - but they can't raise the price of the game itself without risking backlash from consumers. That's where microtransactions and downloadable content come into play. Good for business, bad for customersIn recent years, we've seen companies take content they've already developed for their games and put it behind a paywall, asking for $20-$30 to access the "season pass." This is even happening with the newest "Star Wars" game coming later this year, "Star Wars: Battlefront 2." People are criticizing Electronic Arts for removing content from the original game only to sell it back later as downloadable content you have to pay for. The problem with microtransactions and DLCs is that it makes the initial standalone game feel incomplete by default. It forces people to constantly shell out money just to play the full game they wanted to play. So while these practices work, they also hurt consumer confidence, and games in general. BIg game makers NEED TO STOP microtransactions now! Or people will vote with their wallets and stop paying for them entirely. 

Morgan vaughn
1,048 supporters