Petition updateRelease UbiArt Framework as an Open Source EngineUbiArt Framework Clone Engine Released!
Dimitris DimarelosMt. Pelion, Greece
Jan 11, 2020

Greetings fellow game developers and enthusiasts,

First and foremost, I wish you a great 2020, full of health, happiness and creativity.

Secondly, it is more than evident that the executives at Ubisoft have long abandoned the possibility of releasing UbiArt Framework as an open source engine. The good news is that we might not need them to, after all...

A fellow petitioner, James from SoloStudio Tech, has just released DarkSpine Level Editor: a truly powerful, real-time editor for Game Maker Studio, inspired by the 2D game engine we have all been craving for. It has been in development for three years and comes with all the killer features that you would expect, like the dynamic Terrain Editor. You can access it here: https://marketplace.yoyogames.com/assets/8866/darkspine-level-editor

This is not a sponsored post, as I am no affiliated with SoloStudio Tech in any way, shape, of form: I just wanted to share with you this mesmerizing feat of engineering and passion.

Last but not least, feel free to contact me at dimdimarelos@gmail.com for all things UbiArt.

Yours,

Dimitris Dimarelos

www.dimarelos.com

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