

Nerfing and Balancing the broken and unbalanced heroes in Idle Heroes to balance the game


Nerfing and Balancing the broken and unbalanced heroes in Idle Heroes to balance the game
The Issue
In the last few months, a couple of new heroes have been released to Idle Heroes. While some are welcome additions to the game, there are a few among them that are so strong they appear to ‘break’ the gameplay; any team that includes these heroes is vastly more powerful than any team without them. These heroes include Faith Blade, Kroos, and the newly released Belrain and Mihm. Coupled with the newly released feature of ‘enhancement’, these heroes are capable of single-handedly wiping out entire enemy teams composed of what are commonly thought of as strong heroes, all ranking 10* or more. As a direct result of this, there is much less strategy in putting together a team. You either get these heroes, or lose to those that do.
We recognize the requirement of new heroes to have some edge over existing heroes. This is needed to motivate players to build them, and to entice the spending of money on the game. What we do take issue with is the major difference in strength these specific new heroes and the enhancement feature brings to the game. The signers of this petition therefore request the development team of Idle Heroes to appropriately nerf these heroes and effects, to restore the balance between heroes and hero levels, to a point where strategy is once more an element of the game.
Please note that this petition does not take issue with the advantage players may get from spending money to complete events, advance their team or increase their chances at heroes, but merely the strength of the heroes and enhancements themselves.
The Issue
In the last few months, a couple of new heroes have been released to Idle Heroes. While some are welcome additions to the game, there are a few among them that are so strong they appear to ‘break’ the gameplay; any team that includes these heroes is vastly more powerful than any team without them. These heroes include Faith Blade, Kroos, and the newly released Belrain and Mihm. Coupled with the newly released feature of ‘enhancement’, these heroes are capable of single-handedly wiping out entire enemy teams composed of what are commonly thought of as strong heroes, all ranking 10* or more. As a direct result of this, there is much less strategy in putting together a team. You either get these heroes, or lose to those that do.
We recognize the requirement of new heroes to have some edge over existing heroes. This is needed to motivate players to build them, and to entice the spending of money on the game. What we do take issue with is the major difference in strength these specific new heroes and the enhancement feature brings to the game. The signers of this petition therefore request the development team of Idle Heroes to appropriately nerf these heroes and effects, to restore the balance between heroes and hero levels, to a point where strategy is once more an element of the game.
Please note that this petition does not take issue with the advantage players may get from spending money to complete events, advance their team or increase their chances at heroes, but merely the strength of the heroes and enhancements themselves.
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Petition created on June 16, 2018