SUPER PEOPLE Deserves Better – Restore the Game We Loved Once!

SUPER PEOPLE Deserves Better – Restore the Game We Loved Once!

El problema

Dear Wonder People,

The relaunch of Super People has left the community deeply disappointed. The current state of the game feels disconnected from what once made it special. Looting feels unrewarding, the PvE content is intrusive and unnecessary, the bots ruin immersion, and the new shop system lacks direction and logic. We, the loyal players, are asking you to consider a bold but fair move: bring back the version of Super People we fell in love with.

In the following sections, we explain what we’re asking for, and the vision we offer to help the game thrive again:

1. Relaunch the Original Version of Super People 1
What do we mean by this? A backup and re-release of the classic Super People experience, with small tweaks and the following key features:

Remove PvE Almost Entirely
Keep maybe one or two bosses, but eliminate large-scale PvE. Bosses should be rare and valuable, encouraging PvP encounters rather than replacing them.

Remove the Supply Purchase System
The coin-based supply system is not enjoyable. Players dislike buying items this way, especially when it allows them to purchase ultimate abilities from other classes—it simply doesn’t make sense.

Return to the Original Looting System
Bring back ground loot—finding weapons, ammo, gear scattered across the map. Replace the current loot-chest system. Bosses (if kept) can drop a chest with a small chance of legendary gear.

Revert to the Old Crafting System
Let players loot materials to upgrade their own gear—but only up to a certain point (e.g., purple-tier). Legendary gear should only be obtainable through specific tasks like defeating rare bosses (around 5–6 per map, depending on size).

Reinstate Original Perks for Each Class
Each agent/class should specialize in specific weapons. This system added identity and strategy. If damage bonuses are too strong, adjust the balance—but don’t remove specialization altogether.

 

2. Track In-Game Statistics & Player Feedback
Use your database to track gameplay metrics, but also listen to your community. Create a platform where, after each patch, players can rate weapons, skills, agents, etc., and leave structured feedback. This would offer key insights into what to improve or rebalance.

 

3. Balance the Game Based on 60% Stats, 40% Player Feedback
The players who engage regularly are your best testers. Use both data and community feedback (roughly 60/40) to guide adjustments and balance decisions. Focus on this before rushing into new content—we all want a solid foundation first.

 

4. Let’s Enjoy the Game Again
A happy community = consistent playerbase = strong monetization through amazing skins and cosmetics. If the core gameplay is fun and satisfying, everything else will follow.

 

Let’s revive the game we all loved. Wonder People, it’s not too late.

10

El problema

Dear Wonder People,

The relaunch of Super People has left the community deeply disappointed. The current state of the game feels disconnected from what once made it special. Looting feels unrewarding, the PvE content is intrusive and unnecessary, the bots ruin immersion, and the new shop system lacks direction and logic. We, the loyal players, are asking you to consider a bold but fair move: bring back the version of Super People we fell in love with.

In the following sections, we explain what we’re asking for, and the vision we offer to help the game thrive again:

1. Relaunch the Original Version of Super People 1
What do we mean by this? A backup and re-release of the classic Super People experience, with small tweaks and the following key features:

Remove PvE Almost Entirely
Keep maybe one or two bosses, but eliminate large-scale PvE. Bosses should be rare and valuable, encouraging PvP encounters rather than replacing them.

Remove the Supply Purchase System
The coin-based supply system is not enjoyable. Players dislike buying items this way, especially when it allows them to purchase ultimate abilities from other classes—it simply doesn’t make sense.

Return to the Original Looting System
Bring back ground loot—finding weapons, ammo, gear scattered across the map. Replace the current loot-chest system. Bosses (if kept) can drop a chest with a small chance of legendary gear.

Revert to the Old Crafting System
Let players loot materials to upgrade their own gear—but only up to a certain point (e.g., purple-tier). Legendary gear should only be obtainable through specific tasks like defeating rare bosses (around 5–6 per map, depending on size).

Reinstate Original Perks for Each Class
Each agent/class should specialize in specific weapons. This system added identity and strategy. If damage bonuses are too strong, adjust the balance—but don’t remove specialization altogether.

 

2. Track In-Game Statistics & Player Feedback
Use your database to track gameplay metrics, but also listen to your community. Create a platform where, after each patch, players can rate weapons, skills, agents, etc., and leave structured feedback. This would offer key insights into what to improve or rebalance.

 

3. Balance the Game Based on 60% Stats, 40% Player Feedback
The players who engage regularly are your best testers. Use both data and community feedback (roughly 60/40) to guide adjustments and balance decisions. Focus on this before rushing into new content—we all want a solid foundation first.

 

4. Let’s Enjoy the Game Again
A happy community = consistent playerbase = strong monetization through amazing skins and cosmetics. If the core gameplay is fun and satisfying, everything else will follow.

 

Let’s revive the game we all loved. Wonder People, it’s not too late.

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Petición creada en 19 de junio de 2025