Protect the CS2 Skin Economy – Defend digital Ownership

Aktuelle Unterzeichner*innen:
Dominic Sommersperger und 16 andere Personen haben kürzlich unterschrieben.

Das Problem

Millions of players collect, trade, and value digital items like CS2 skins.
They are digital collectibles, expressions of personal style, and the foundation of a massive player-driven economy.

But this ecosystem is now under threat.

A lawsuit filed by the State of New York against Valve argues that opening cases containing randomized cosmetic items could be considered gambling.

If this interpretation prevails, the consequences could be severe:

  • removal of cases and skins
  • restrictions on trading digital items
  • shutdown of player-driven marketplaces
  • loss of value for millions of player-owned items

The CS2 skin economy alone is worth billions of dollars and supports millions of players, traders, artists, and creators.

What happens here could set a global precedent for how digital items are treated across the entire gaming industry.

This is about more than CS2.
It’s about the future of digital ownership in gaming.

We support developers like Valve who created thriving player-driven digital economies.

Sign this petition to protect:

  • the CS2 skin economy
  • your right to own and trade digital items
  • the future of player-driven economies

Sign now and defend digital ownership.

Initiated by:
Digital Goods and Assets Association (DGAA) 
https://dgaa.digital/

avatar of the starter
DGAA The voice for digital goods & assets.Petitionsstarter*inBorn out of the gaming industry, we now represent the full spectrum of digital goods and assets — creating fair framework conditions, fostering collaboration, and setting standards for an innovation-friendly digital ecosystem.

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Aktuelle Unterzeichner*innen:
Dominic Sommersperger und 16 andere Personen haben kürzlich unterschrieben.

Das Problem

Millions of players collect, trade, and value digital items like CS2 skins.
They are digital collectibles, expressions of personal style, and the foundation of a massive player-driven economy.

But this ecosystem is now under threat.

A lawsuit filed by the State of New York against Valve argues that opening cases containing randomized cosmetic items could be considered gambling.

If this interpretation prevails, the consequences could be severe:

  • removal of cases and skins
  • restrictions on trading digital items
  • shutdown of player-driven marketplaces
  • loss of value for millions of player-owned items

The CS2 skin economy alone is worth billions of dollars and supports millions of players, traders, artists, and creators.

What happens here could set a global precedent for how digital items are treated across the entire gaming industry.

This is about more than CS2.
It’s about the future of digital ownership in gaming.

We support developers like Valve who created thriving player-driven digital economies.

Sign this petition to protect:

  • the CS2 skin economy
  • your right to own and trade digital items
  • the future of player-driven economies

Sign now and defend digital ownership.

Initiated by:
Digital Goods and Assets Association (DGAA) 
https://dgaa.digital/

avatar of the starter
DGAA The voice for digital goods & assets.Petitionsstarter*inBorn out of the gaming industry, we now represent the full spectrum of digital goods and assets — creating fair framework conditions, fostering collaboration, and setting standards for an innovation-friendly digital ecosystem.
Jetzt unterstützen

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Die Entscheidungsträger*innen

Tobias Herberhold
Tobias Herberhold
President DGAA
Neuigkeiten zur Petition

Diese Petition teilen

Petition am 14. März 2026 erstellt