Crash Bandicoot for Super Smash Bros. Ultimate

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To grab their attention, please write to Activision and Nintendo to put Crash in Smash or #CrashForSmash on any future Crash or SSBU related posts or videoes. (Description Below)


Activision (Crash Bandicoot Pages)

Facebook:<https://www.facebook.com/CrashBandicoot/>

Twitter:<https://twitter.com/CrashBandicoot>

YouTube:<https://www.youtube.com/channel/UC9ktd916KolmGkOhnbSGZjQ>

 

Nintendo

Facebook:<https://www.facebook.com/Nintendo/>

Twitter(America):<https://twitter.com/NintendoAmerica>

Twitter(UK):<https://twitter.com/NintendoUK>

Twitter(Europe):<https://twitter.com/NintendoEurope>

YouTube:<https://www.youtube.com/user/Nintendo>


Super Smash Bros. Ultimate is suspected to be the greatest crossover of gaming history, but how can this truly be the ultimate crossover for Nintendo without Mario and Sonic's second-biggest 90s rival?

Activision, Sakurai, and Nintendo, Crash Bandicoot deserves a guest appearance in Super Smash Bros. Ultimate as at least DLC for a number of great reasons:

1.) Just like Sonic the Hedgehog, Crash Bandicoot was an iconic rival to Mario.

Crash Bandicoot was always recognized as the Mario of Sony's PlayStation, and just like Sonic, Crash was created to rival Mario in the platforming genre and in the console wars. The Crash series was always a worthy opponent to the Mario series and Sonic series. Crash Bandicoot: Warped outsold Sonic Adventures in 1998. Even today, after years of absence, Crash Bandicoot: N. Sane Trilogy outsold Mario Kart 8 Deluxe in the UK on its launch according to Amazon UK's listings in 2017. Once the first demo for Crash Bandicoot (1996) was given to the public, industry members were so shocked by the visuals and gameplay that they rumored the demo to be fake or tampered with. This level of impression shows that the innovations of Crash Bandicoot (1996) were obviously on par of that to the innovations of Super Mario 64, which was also praised for its 3D gameplay by many game developers. (sources: https://www.youtube.com/watch?v=m_pISSPsAOY https://www.youtube.com/watch?v=0sbUdMNIG20&t=114s https://www.eurogamer.net/articles/2017-07-03-crash-bandicoot-n-sane-trilogy-biggest-single-platform-launch-of-the-year    

2.) Crash Bandicoot is now a third-party character.

This is one of the main reasons why it is now realistic to have Crash in Smash Bros Ultimate. Crash Bandicoot is no longer owned by Naughty Dog and Universal Studios, and the series no longer has a contract with Sony Entertainment to make exclusive PlayStation games. Crash Bandicoot is currently owned by Activision, which is a third-party gaming company that usually makes games for multiple platforms like the PC, Xbox One, and Nintendo Switch. Crash has been a third party character since 2001 and had many games on other consoles since then.

3.) Crash had Nintendo games before.

Usually characters that make it to Smash Bros. have some connection to Nintendo consoles. Crash Bandicoot has had that connection for a while now. Crash Bandicoot has had 3 games playable on the GameCube, and 2 games playable on the Wii and Nintendo DS. Crash even has 3 exclusive Nintendo games for the Game Boy Advance or Nintendo DS, such as Crash Bandicoot: N Tranced and Crash Boom Bang. Today, Crash Bandicoot: N. Sane Trilogy is now playable on the Nintendo Switch.

4.) Crash Bandicoot, being a western franchise, broke records and made a presence in Japan.

According to Wikipedia, Crash Bandicoot (1996) "was the first non-Japanese game to receive a 'Gold Prize' in Japan for sales of over 500,000 units," and Crash Bandicoot: Warped “surpassed the sales of its two predecessors and became the first non-Japanese PlayStation title to sell over one million units in the country.” Crash's signature dance was also created in Japan, making its first appearance in a Japanese advertisement for Crash Bandicoot (1996) and was featured in Crash Bandicoot 2: Cortex Strikes Back for a Japanese audience. (sources: https://en.wikipedia.org/wiki/Crash_Bandicoot_(video_game) https://en.wikipedia.org/wiki/Crash_Bandicoot:_Warped )

5.) Crash, Mario, and Sonic, together would bring tribute and nostalgia to the gaming industry of the 90s.

Mario, Pac-Man, Mega Man, and Duck Hunt bring a nostalgic feel of the 80s gaming industry for fans in Super Smash Bros. for the Wii U and 3DS, as they were big icons of the time. Crash, Mario and Sonic would bring nostalgia of the gaming industry of the late 90s, as they were the most iconic gaming characters of the time and represented the biggest consoles of the time being the PlayStation 1, Nintendo 64, and the Sega Genesis.     

6.) This would help Activision with the Crash series' sells and credibility.

Putting Crash in Smash would make the character look more active, and would bring much attention to the series, especially from the Nintendo, Japanese, and Smash Bros community. This could help the sale of any future Crash Bandicoot title that may be put on any Nintendo console or are sold to a Japanese audience. Crash’s credibility would also spike up as Super Smash Bros. is a popular series, and it is usually big when characters are capable of making it in the series, especially third-party characters.

7.) Crash in Smash could be a gain for Sakurai and Nintendo in the West and Europe.


As I write this now, there has been a good amount of YouTubers showcasing their Super Smash Bros. top third-party characters wishlist, with Crash Bandicoot usually being high on these lists. Even IGN and WatchMojo.com had Crash on their wishlist of third-party characters that should be in Smash, with WatchMojo.com putting Crash at number 1. Crash Bandicoot: N. Sane Trilogy is number 4 in the best sellers list in the Nintendo EShop as of July 8, 2018. It would be a good call to make Crash as DLC for Super Smash Bros. Ultimate as it would add to the revenue of what Super Smash Bros. Ultimate makes in these countries. (source: https://www.youtube.com/watch?v=VbCJqpOLZwI https://www.youtube.com/watch?v=e0szD8Tu-KA )


8.) This could make gaming history for another reason.

If put in first, Crash could be the first non-Japanese character to make it to the Smash Bros. series (if a different western character makes it in first, Crash would be credited amongst the other western characters that made it into the Smash Bros series). Having three of the biggest gaming icons of the late 90s in the same game settling their old rivalry would also be talked about by gamer outlets who remember their mascot rivalry. Crash Bandicoot’s guest appearance would even add on to the title “ultimate” and “greatest crossover game in history” as you have the seemingly impossible being done.

Suggestion for Japanese Crash design: We see alternate costumes will be a feature in the next Smash Bros as Mario can wear his Super Mario Maker outfit or his Mario Odyssey outfit. Crash could have his Japanese design as his alternate costume. To suite for a Japanese audience, Crash could have his Japanese alternate costume as his main default in the Japanese version of Super Smash Bros. Ultimate.

P.S. If it makes it easier to put Crash Bandicoot in as DLC without his stage or his soundtracks, we can agree to be all for that. All we really want is to play as our favorite orange marsupial.

Thank you for reading.



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