MAKE IT PUBLIC! The presence of scripting in Efootball must be made public, if it exists


MAKE IT PUBLIC! The presence of scripting in Efootball must be made public, if it exists
The Issue
Consumers must be protected when spending their money.
We want answers from Konami about what is commonly referred to as "scripting", or Dynamic Difficulty Adjustment in the Efootball game.
According to any statistical law, won and lost matches should be consistently distributed, depending on the player's skill. On Efootball, however, for 1-2 weeks your players are litteraly gods (they intercept the ball on their own, they shoot constantly under the crossbar, the goalkeeper saves any shot, every pass is perfect), then the following 1-2 weeks it becomes impossible to play, you can't make a pass because it takes too long, the players move slowly like an elephant and it seems they make mistakes on purpose, etc.
Even "pro players" are such because they know how to manage this phenomenon, changing their way of playing when they realize they are in the "negative phase"; and who is not a pro player has to resign themselves to face rigged matches (positively or negatively) for the rest of their gaming experience.
What we want is an answer from Konami: if the script exists it is mandatory to communicate it, because in-game purchases must be made transparently. If it does not exist, explain to us why these dynamics occur.
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The Issue
Consumers must be protected when spending their money.
We want answers from Konami about what is commonly referred to as "scripting", or Dynamic Difficulty Adjustment in the Efootball game.
According to any statistical law, won and lost matches should be consistently distributed, depending on the player's skill. On Efootball, however, for 1-2 weeks your players are litteraly gods (they intercept the ball on their own, they shoot constantly under the crossbar, the goalkeeper saves any shot, every pass is perfect), then the following 1-2 weeks it becomes impossible to play, you can't make a pass because it takes too long, the players move slowly like an elephant and it seems they make mistakes on purpose, etc.
Even "pro players" are such because they know how to manage this phenomenon, changing their way of playing when they realize they are in the "negative phase"; and who is not a pro player has to resign themselves to face rigged matches (positively or negatively) for the rest of their gaming experience.
What we want is an answer from Konami: if the script exists it is mandatory to communicate it, because in-game purchases must be made transparently. If it does not exist, explain to us why these dynamics occur.
38
The Decision Makers
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Petition created on January 2, 2023
