Get J-stars Victory Vs on Steam!

Get J-stars Victory Vs on Steam!

Recent signers:
ELI Guichard Cornelio and 15 others have signed recently.

The Issue

"In J-stars you had 2v2 ON THE FIELD it made for some fun and exciting battles, like in actual anime"

Hello Bandai if you are reading this know that Jump Force is a good arena fighting game with good game play. But that is not how a celebratory crossover Jump game should be. Take the following text as a outlet of raw emotion not bound by presentation based correctness: 

To start out J-stars Victory Vs(+) was an adventure fighter which the likes I had never experienced before. Naruto could let's say save Yusuke with a rasengan at just the correct moment and then they could tag team let's say Goku. To be fair the game play was broken with some 100% combos, invincibility frames but all that could have been fixed with an update. Like how Luffy was fixed when J-stars Victory Vs+ came out. The roster is better tailored to the west now in Jump Force with the exclusion of some like Bobobo, Luckyman, Momotaro, Ryo Kankichi...etc. But then there are some mistakes like Hiei, Medaka, Akainu, Raoh...

But the point is the game play was fun and open for possibilities with area and guard attacks. Just look up J-stars combo videos on youtube, they show creativity and originality and they were still coming out even till 2017, three years after it's debut and without any DLC fighters. And then there are the fields which are WAY better than now in Jump force. Because now its just flat, look at Alabasta in J- stars for example you could roam, hide and smash enemies through buildings. Just think about how fun it would be to make a team with your friends and battle it out; if instead of Spike Chunsoft making it to Jump force from the ground up they just expanded J-stars. Expanded in terms of fields, make it to 3v3 with the same game play, bigger roster and more flashy attacks. Take a look at the success of Dragon Ball Xenoverse 2, the game does not grow stale quickly due to the abundance of action in both PvP and quests. Furthermore look at this album of pictures and tell me this isn't a crossover game done right: https://imgur.com/a/AlXwCx5

People may like it now with Jump Force but it does hurt the game that everyone have the same ending to a straight combo. And instead of using a combo then cancelling and using like an area attack followed by a special move like in J-stars(again watch combo videos on youtube) its just button smashing the same button. Which kinda makes everyone feel the same.

So do expand the reach of J-star Victory Vs, the game that got a crossover right, to a bigger audience by publishing it on Steam.

Now there is a port cost to take it to steam and it could pose a rivalry with the current Jump force. Furthermore J-stars got delisted from the PSN store in 2018 so the licensing may have expired, it could cost some to re-license it as well. But all those costs and issues can be amended by Bandai offering to sell it in a bundle with Jump Force for let's say 12.49$ extra.

At least this way we can make sure Bandai Namco knows what we want for future the future of Jump Force(perhaps a sequel). Bigger and more interactive fields and multiple fighters at the same time! Just think about tagging with your friends online against Raid bosses and such on large battlefields, so let's at least try to invoke some change with this petition!

98

Recent signers:
ELI Guichard Cornelio and 15 others have signed recently.

The Issue

"In J-stars you had 2v2 ON THE FIELD it made for some fun and exciting battles, like in actual anime"

Hello Bandai if you are reading this know that Jump Force is a good arena fighting game with good game play. But that is not how a celebratory crossover Jump game should be. Take the following text as a outlet of raw emotion not bound by presentation based correctness: 

To start out J-stars Victory Vs(+) was an adventure fighter which the likes I had never experienced before. Naruto could let's say save Yusuke with a rasengan at just the correct moment and then they could tag team let's say Goku. To be fair the game play was broken with some 100% combos, invincibility frames but all that could have been fixed with an update. Like how Luffy was fixed when J-stars Victory Vs+ came out. The roster is better tailored to the west now in Jump Force with the exclusion of some like Bobobo, Luckyman, Momotaro, Ryo Kankichi...etc. But then there are some mistakes like Hiei, Medaka, Akainu, Raoh...

But the point is the game play was fun and open for possibilities with area and guard attacks. Just look up J-stars combo videos on youtube, they show creativity and originality and they were still coming out even till 2017, three years after it's debut and without any DLC fighters. And then there are the fields which are WAY better than now in Jump force. Because now its just flat, look at Alabasta in J- stars for example you could roam, hide and smash enemies through buildings. Just think about how fun it would be to make a team with your friends and battle it out; if instead of Spike Chunsoft making it to Jump force from the ground up they just expanded J-stars. Expanded in terms of fields, make it to 3v3 with the same game play, bigger roster and more flashy attacks. Take a look at the success of Dragon Ball Xenoverse 2, the game does not grow stale quickly due to the abundance of action in both PvP and quests. Furthermore look at this album of pictures and tell me this isn't a crossover game done right: https://imgur.com/a/AlXwCx5

People may like it now with Jump Force but it does hurt the game that everyone have the same ending to a straight combo. And instead of using a combo then cancelling and using like an area attack followed by a special move like in J-stars(again watch combo videos on youtube) its just button smashing the same button. Which kinda makes everyone feel the same.

So do expand the reach of J-star Victory Vs, the game that got a crossover right, to a bigger audience by publishing it on Steam.

Now there is a port cost to take it to steam and it could pose a rivalry with the current Jump force. Furthermore J-stars got delisted from the PSN store in 2018 so the licensing may have expired, it could cost some to re-license it as well. But all those costs and issues can be amended by Bandai offering to sell it in a bundle with Jump Force for let's say 12.49$ extra.

At least this way we can make sure Bandai Namco knows what we want for future the future of Jump Force(perhaps a sequel). Bigger and more interactive fields and multiple fighters at the same time! Just think about tagging with your friends online against Raid bosses and such on large battlefields, so let's at least try to invoke some change with this petition!

The Decision Makers

Bandai Namco Entertainment
Bandai Namco Entertainment

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Petition created on March 24, 2019