Trove: Go back to Dragon Souls and Tradable Dragon Coins

The Issue

Trove needs to go back to Dragon Souls. Dragon Souls in Trove were a great addition to the game back in the Azulian Dragon Patch. There was absolutely no reason to change this system. It worked perfectly fine and we had about 5-6 dragons that need souls to learn. Then Selene (Chinese Dragon) came out and everything went haywire. The minimum amount of Dragon Coins to make a dragon was 350 and if you are a PATRON user (not a normal user mind you) it would take you around 40 days of consecutive playing. You would think Trion would balance this out by making Dragon Coins tradable but that isn't the case. Now they require you to buy EXTREMELY overpriced and terrible RNG Dragon Caches (Greater Dragon Caches) to get (most likely) about 10 Dragon Coins. 10 dragon coins is on average about 1/35th to 1/40th of the amount that you need to craft a dragon. Making classes for money was somewhat reasonable because you can still buy tradable class coins off the market for flux. I know that the economy in Trove might go crazy, but I don't think Trion really had the economy in mind when releasing the Un-Tradable Dragon Coin patch in the first place. I think that Dragon Coins should go back to the way they were before. Also a quick piece of info the average cost of a dragon before the patch was 100-150k flux, amounts almost unobtainable to newer/mid game players. Now the cost of crafting a dragon is around 400k flux an amount barely obtainable by even late game players. So please help me help us make Trove better one step at a time. P.S. If you have a YouTube Channel that puts out videos on Trove (and you think my petition is worthy) feel free to whip up a quick video letting more people know. I cant do this alone but together, we can probably make something happen. Thank You   
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Max AbouPetition Starter
This petition had 13 supporters

The Issue

Trove needs to go back to Dragon Souls. Dragon Souls in Trove were a great addition to the game back in the Azulian Dragon Patch. There was absolutely no reason to change this system. It worked perfectly fine and we had about 5-6 dragons that need souls to learn. Then Selene (Chinese Dragon) came out and everything went haywire. The minimum amount of Dragon Coins to make a dragon was 350 and if you are a PATRON user (not a normal user mind you) it would take you around 40 days of consecutive playing. You would think Trion would balance this out by making Dragon Coins tradable but that isn't the case. Now they require you to buy EXTREMELY overpriced and terrible RNG Dragon Caches (Greater Dragon Caches) to get (most likely) about 10 Dragon Coins. 10 dragon coins is on average about 1/35th to 1/40th of the amount that you need to craft a dragon. Making classes for money was somewhat reasonable because you can still buy tradable class coins off the market for flux. I know that the economy in Trove might go crazy, but I don't think Trion really had the economy in mind when releasing the Un-Tradable Dragon Coin patch in the first place. I think that Dragon Coins should go back to the way they were before. Also a quick piece of info the average cost of a dragon before the patch was 100-150k flux, amounts almost unobtainable to newer/mid game players. Now the cost of crafting a dragon is around 400k flux an amount barely obtainable by even late game players. So please help me help us make Trove better one step at a time. P.S. If you have a YouTube Channel that puts out videos on Trove (and you think my petition is worthy) feel free to whip up a quick video letting more people know. I cant do this alone but together, we can probably make something happen. Thank You   
avatar of the starter
Max AbouPetition Starter

The Decision Makers

Avarem
Avarem
Trion Worlds
Glyph
Glyph
Trion Worlds
Trion Worlds
Scott Hartsman
Scott Hartsman
Lars Buttler
Lars Buttler

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Petition created on March 9, 2016