Port Catherine to Nintendo Switch

The Issue

Catherine is one of the most underestimated games of the Atlus’s backlog. Releasing Catherine: Full Body only for PlayStation 4 and PlayStation Vita breaks hearts of a wide community of people loving Atlus’s games. 

Below are the points why to port the game to Nintendo Switch:

  1. PS Vita. PS Vita is an outperformed portable with a tiny install base. People who plays on handheld are rapidly moving to Nintendo Switch. 
  2. Japan. In Japan PS Vita is still a strong platform, however, the Nintendo Switch has more potential and has already achieved the half of Vita’s base under a year time in Japan. 
  3. Versatility. Catherine is a great puzzle game which requires a lot of time to be spent on dialogs and story. Not many people would be able to play it for hours on their TVs. The versatility of the Nintendo Switch will provide greater opportunities for people to enjoy the game on the go and at home. 
  4. Community. Nintendo Switch is a next big home for the JRPGs and other great Japanese games. Atlus is the best Japanese game developer and supporting the new platform would be greatly appreciated by the big community. 
  5. Sales. Game industry is a competitive industry and every move should be pre-calculated. Looking close to attach rates PS4 has an around 9 games per console (https://www.tweaktown.com/news/60082/ps4-sales-surpass-70-million-units-massive-attach-rate/index.html PS Vita has 4.33 (http://www.vgchartz.com/analysis/platform_totals/Tie-Ratio/Global and Nintendo Switch already has 3 after  9 months. This data makes a port of Catherine potentially profitable especially considering the marketing opportunities from Nintendo. 
This petition had 2 supporters

The Issue

Catherine is one of the most underestimated games of the Atlus’s backlog. Releasing Catherine: Full Body only for PlayStation 4 and PlayStation Vita breaks hearts of a wide community of people loving Atlus’s games. 

Below are the points why to port the game to Nintendo Switch:

  1. PS Vita. PS Vita is an outperformed portable with a tiny install base. People who plays on handheld are rapidly moving to Nintendo Switch. 
  2. Japan. In Japan PS Vita is still a strong platform, however, the Nintendo Switch has more potential and has already achieved the half of Vita’s base under a year time in Japan. 
  3. Versatility. Catherine is a great puzzle game which requires a lot of time to be spent on dialogs and story. Not many people would be able to play it for hours on their TVs. The versatility of the Nintendo Switch will provide greater opportunities for people to enjoy the game on the go and at home. 
  4. Community. Nintendo Switch is a next big home for the JRPGs and other great Japanese games. Atlus is the best Japanese game developer and supporting the new platform would be greatly appreciated by the big community. 
  5. Sales. Game industry is a competitive industry and every move should be pre-calculated. Looking close to attach rates PS4 has an around 9 games per console (https://www.tweaktown.com/news/60082/ps4-sales-surpass-70-million-units-massive-attach-rate/index.html PS Vita has 4.33 (http://www.vgchartz.com/analysis/platform_totals/Tie-Ratio/Global and Nintendo Switch already has 3 after  9 months. This data makes a port of Catherine potentially profitable especially considering the marketing opportunities from Nintendo. 

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Petition created on 19 December 2017