

Bethesda: Let Obsidian Make Another Fallout Spinoff.
The Issue
As a die-hard fan of Fallout and BGS games in general, the announcement that Fallout 76 is entirely online was a massive disappointment. This is not because Fallout 76 will be bad, but because it cannot possibly scratch that Fallout itch. It cannot scratch that Bethesda-game itch. By itself, that would be fine. Not every game has to scratch that itch or appeal to the same players. But no one else makes Bethesda-style games. There are open world games a plenty, but no one nails that exact cocktail of elements that make Bethesda games so enthralling.
Making things worse is the fact that at Bethesda's current pace, it will be 3 years until Starfield, 3 more until The Elder Scrolls 6 and 3 more until Fallout 5. That's 9 years between single player Fallout games. (And, if we're being honest, many of us were a bit letdown by Fallout 4. Making it likely 14 years between non-disappointing Fallout games.)
Todd Howard has repeatedly said they don't want to be that studio that just makes The Elder Scrolls and Fallout. They're clearly trying new things with the Fallout franchise. Last game it was base-building and this game it's live service.
And that's all fine! Bethesda's allowed to make the game they want to make and should be applauded for trying new things.
They should also pay attention to their fans. And for many of us, the new direction Fallout has taken holds zero appeal.
There is a way for everyone to get what they want: Bethesda the freedom to experiment with the Fallout IP, and the fans a game that provides the expected joys of a Bethesda game.
Obsidian has said repeatedly that they would like to create a new fallout game. Bethesda should let them.
Or contract someone else to do it. Obsidian's the team on every fan's lips, but there are other studios that could potentially helm a Fallout spinoff. (Larian's got roughly the same number of employees as Obsidian circa 2010. Just saying.)
The point is, no one begrudges Bethesda experimenting, but we the fans are understandably frustrated with the glacial pace at which we get sequels to our favorite franchises. This is fixable. It should be fixed.
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The Issue
As a die-hard fan of Fallout and BGS games in general, the announcement that Fallout 76 is entirely online was a massive disappointment. This is not because Fallout 76 will be bad, but because it cannot possibly scratch that Fallout itch. It cannot scratch that Bethesda-game itch. By itself, that would be fine. Not every game has to scratch that itch or appeal to the same players. But no one else makes Bethesda-style games. There are open world games a plenty, but no one nails that exact cocktail of elements that make Bethesda games so enthralling.
Making things worse is the fact that at Bethesda's current pace, it will be 3 years until Starfield, 3 more until The Elder Scrolls 6 and 3 more until Fallout 5. That's 9 years between single player Fallout games. (And, if we're being honest, many of us were a bit letdown by Fallout 4. Making it likely 14 years between non-disappointing Fallout games.)
Todd Howard has repeatedly said they don't want to be that studio that just makes The Elder Scrolls and Fallout. They're clearly trying new things with the Fallout franchise. Last game it was base-building and this game it's live service.
And that's all fine! Bethesda's allowed to make the game they want to make and should be applauded for trying new things.
They should also pay attention to their fans. And for many of us, the new direction Fallout has taken holds zero appeal.
There is a way for everyone to get what they want: Bethesda the freedom to experiment with the Fallout IP, and the fans a game that provides the expected joys of a Bethesda game.
Obsidian has said repeatedly that they would like to create a new fallout game. Bethesda should let them.
Or contract someone else to do it. Obsidian's the team on every fan's lips, but there are other studios that could potentially helm a Fallout spinoff. (Larian's got roughly the same number of employees as Obsidian circa 2010. Just saying.)
The point is, no one begrudges Bethesda experimenting, but we the fans are understandably frustrated with the glacial pace at which we get sequels to our favorite franchises. This is fixable. It should be fixed.
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Petition created on June 11, 2018