We want it how we had it Activision.

2

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The Issue

(Swipe to bottom for TL;DR) Throughout the prior 7 years give or take, I am sure you, Activision, have noticed the growing frustration, tiredness, or absent of many former players, and instead the arrival of new ones

I ask you, on behalf of many, for a full, finalised, separation between Warzone and Call Of Duty, your game mode, ever since blackout, has seemingly shifted your effort, quality, and style of how you created games onwards, and I, as well as many others, have noticed. Your refusal to make games how millions enjoyed, and filling the game mode with paywalls and micro transactions, despite creating an already mandatory 70/100 dollar purchase just to own said game. I do not ask of you to burn out from repetition, I and many others are grateful for experimenting, as you saw with many’s approval of Infinite Warfare and some aspects of World War 2. Not all experiments will be successful as you also saw with some of Black Ops 2 and Advanced Warfare. So, with that in mind, here is what I ask of you.

1: Give us three core game modes and occasionally a bonus, Zombies, Multiplayer, Campaign. Bonus’ include:Nightmare, Dead Ops Arcade, Spec Ops and Free Run (I will go into detail for core requests of each game mode soon).

2: Actively read complaints, but also what people like, and take into extra consideration the rarer pros, and common dislikes, that doesn’t necessarily mean always follow, but read them. If you see a formula thats works, experiment vaguely, but don’t leave the formula, as you saw work with the first three Black Ops games.

3: Please improve your anti-cheat as time goes on, not necessarily annually, but as we saw before the improvement with Cold War, Black OPs 3, Black Ops 2, and Black Ops 1, many breaches and hacks occurred. I am grateful of you improving it, but consider enhancing it regularly if you don’t already.

Those  are my general requests, now for individual games.

Zombies: Remove salvage, make cursed mode the standard mechanics, (this slightly applies to the previous point) spawn with a starting pistol with no customisable attachments, but if obtained from the box, it can have attachments, guns that you replace, whether it’s from the wall, box, or a reward, delete your previous gun, not drop it, add the drop points mechanic as we saw in World War Two, and lastly, please, PLEASE remove armour.

Multiplayer: As you have possibly heard, please remove Skill Based Matchmaking, it can be very inconsistent, due to players under/over performing in matches, putting them in higher or lower lobbies, and similarly, do not disband lobbies upon a match ending, as it makes friend making or rematches less likely and more difficult. Thirdly, give maps a lot of variety, I know you have, but just to ask personally, may some maps be tighter and difficult, whilst others are wider and broader making assault rifles and snipers more viable choices in weaponry.

Campaign: Typically this is your most consistent game mode, but occasionally there are a few disappointing moments. So my few requests in changes are: to lower the use of ai or make it less severe as you saw with the disappointment of players upon release, give more multiple choice endings and outcomes, as we saw in Black Ops Two, it was very rewarding upon you and many loved that Mason could be saved in one ending, even if not canon. Make the bots inconsistent or less accurate, although rare, occasionally bots have extremely high accuracy and somehow can annihilate the player through a wall or defence or very short peak, which can be a strong buzzkill to the player and disappoint them (we are very dramatic, your community, I speak for us all), use unique layouts and maps, no previously seen places, no Warzone maps, no Zombies maps, No Multiplayer maps that are slightly tweaked, original maps, or maybe even Campaign modes implemented into/using the same location, as you saw with Ascension, The Launch, and Executive Order mission. And lastly, give us characters with less shock deaths, this will be tricky to explain so excuse me for being bad at it. Make it more of a catalyst for the other characters to act differently, or to push on their mission, as shown with Soap and Price following the deaths of Ghost and Roach, and betrayal of Shepherd, and make the deaths woven between cutscenes and gameplay, such as Shepherds betrayal, we are mostly in first person, and we walk in a sluggish way as we are severely injured and being aided by Ghost. And during the ending moments of Modern Warfare 2, we have unique movements, such as Shepherds death, we pull a knife from out of us, and throw it at him. In modern titles most important deaths are exclusive to full cutscenes or gameplay, instead of mixed.

So with that Activision, if you read this, please follow what I ask into Call Of Duty 2027 or 2028.

 

TL;DR: I ask you to separate Warzone from Call Of Duty as a whole, follow the structure you had through 2008-2018 that got you here, but still experiment with it to get the flow back, bring 3 core game mode (Campaign, Multiplayer and Zombies)  and 1+ bonus change zombies to the core identity it had, read complaints and praises of your games  often, improve anti cheat, add what people praise of individual game modes now, and add what people praised of game modes then, and then fill the gaps with what you think is best, I have faith you can make it great with that, make the Campaigns how you used to, give Multiplayer more variety, don’t “ fix” the greats of old zombies, but fix the flaws, there were many, and remove armour and salvage!

That’s all.

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