

Save the Future of Dragon Age!
The Issue
To Electronic Arts (EA) and BioWare’s leadership:
With BioWare’s closure, Dragon Age fans deserve a chance to see this beloved franchise continue. If EA is unwilling to invest in its future, sell or license the Dragon Age IP to a studio that respects its history, creative ambition, and passionate community.
We call for the preservation of Dragon Age’s legacy and the revival of the ideas that made its world special.
Our Key Demands
1. Preserve the Spirit of Dragon Age: Dreadwolf
Revisit the original creative direction, darker storytelling, political intrigue, meaningful choices, and ambitious ideas developed before the final version of The Veilguard.
2. Revisit Project Joplin
Preserve and explore the original vision for the next Dragon Age, including its intricate storytelling, Tevinter setting, espionage, faction conflicts, and morally complex decisions.
3. Preserve Unused Concept Art and Story Ideas
Make abandoned artwork, storyboards, character concepts, and development material accessible to fans wherever legally and practically possible. These creative ideas deserve recognition, even if they were never finalized.
4. Restore Meaningful Player Agency
Let players shape the Tevinter–Qunari conflict, influence political factions, and make decisions with lasting consequences. Choices should change the story rather than merely alter dialogue.
5. Revisit Ambitious Character Concepts
Explore previously unused or underdeveloped narrative possibilities, including Rook’s earlier involvement with the Inquisitor; the potential inclusion of Calpernia and Imshael as companions; and substantial, meaningful roles for returning characters such as Dorian, Isabela, and Morrigan. These ideas should be approached as creative possibilities rather than presumed finalized plans. Further opportunities include Cole’s return as a Spirit of Compassion, communicating with Solas within his own mind; Sten’s reappearance as the Arishok; and Archon Radonis making a proper, on-screen appearance in the game.
6. Restore Dragon Age Keep and World-State Continuity
Bring back Dragon Age Keep or provide an alternative that allows players to preserve and import their world states. The choices made across previous games are a vital part of the franchise’s identity.
7. Protect Dragon Age as a Single-Player RPG
Keep the series focused on deep role-playing, memorable companions, exploration, political complexity, and the freedom to shape Thedas.
Our Final Message
Dragon Age is more than a product. It is a world built by artists, writers, developers, and fans who believe in its stories, characters, and enduring legacy.
If EA will not continue Dragon Age, let another studio carry it forward. Preserve its creative history, revisit its abandoned possibilities, and give the franchise the future it deserves.
We call for more Dragon Age sequels in the years to come, regardless of unrealised projects such as Joplin. Even though that vision never came to fruition, the stories, ideas, and possibilities that inspired it should not be lost. Future instalments should build upon the foundations of previous games, explore new narrative directions, bring beloved characters back into meaningful roles, and continue expanding the world of Thedas.
The cancellation of one project should not mean the end of an entire franchise. Dragon Age has the potential to evolve under new creative leadership, with fresh ideas and a renewed commitment to the storytelling that made the series so meaningful to its fans.
If EA is unwilling to invest in the franchise’s future, then sell the Dragon Age intellectual property to a capable studio that will respect its history, honour its characters, and commit to developing future sequels.
Thedas still has stories to tell. Its characters still have journeys worth exploring, and its world deserves the opportunity to grow beyond the boundaries of existing games.
Save Dragon Age. Preserve its legacy. Continue its story. Sell the IP if EA will not invest in it. Give Thedas the future—and the many new chapters—it deserves.
11
The Issue
To Electronic Arts (EA) and BioWare’s leadership:
With BioWare’s closure, Dragon Age fans deserve a chance to see this beloved franchise continue. If EA is unwilling to invest in its future, sell or license the Dragon Age IP to a studio that respects its history, creative ambition, and passionate community.
We call for the preservation of Dragon Age’s legacy and the revival of the ideas that made its world special.
Our Key Demands
1. Preserve the Spirit of Dragon Age: Dreadwolf
Revisit the original creative direction, darker storytelling, political intrigue, meaningful choices, and ambitious ideas developed before the final version of The Veilguard.
2. Revisit Project Joplin
Preserve and explore the original vision for the next Dragon Age, including its intricate storytelling, Tevinter setting, espionage, faction conflicts, and morally complex decisions.
3. Preserve Unused Concept Art and Story Ideas
Make abandoned artwork, storyboards, character concepts, and development material accessible to fans wherever legally and practically possible. These creative ideas deserve recognition, even if they were never finalized.
4. Restore Meaningful Player Agency
Let players shape the Tevinter–Qunari conflict, influence political factions, and make decisions with lasting consequences. Choices should change the story rather than merely alter dialogue.
5. Revisit Ambitious Character Concepts
Explore previously unused or underdeveloped narrative possibilities, including Rook’s earlier involvement with the Inquisitor; the potential inclusion of Calpernia and Imshael as companions; and substantial, meaningful roles for returning characters such as Dorian, Isabela, and Morrigan. These ideas should be approached as creative possibilities rather than presumed finalized plans. Further opportunities include Cole’s return as a Spirit of Compassion, communicating with Solas within his own mind; Sten’s reappearance as the Arishok; and Archon Radonis making a proper, on-screen appearance in the game.
6. Restore Dragon Age Keep and World-State Continuity
Bring back Dragon Age Keep or provide an alternative that allows players to preserve and import their world states. The choices made across previous games are a vital part of the franchise’s identity.
7. Protect Dragon Age as a Single-Player RPG
Keep the series focused on deep role-playing, memorable companions, exploration, political complexity, and the freedom to shape Thedas.
Our Final Message
Dragon Age is more than a product. It is a world built by artists, writers, developers, and fans who believe in its stories, characters, and enduring legacy.
If EA will not continue Dragon Age, let another studio carry it forward. Preserve its creative history, revisit its abandoned possibilities, and give the franchise the future it deserves.
We call for more Dragon Age sequels in the years to come, regardless of unrealised projects such as Joplin. Even though that vision never came to fruition, the stories, ideas, and possibilities that inspired it should not be lost. Future instalments should build upon the foundations of previous games, explore new narrative directions, bring beloved characters back into meaningful roles, and continue expanding the world of Thedas.
The cancellation of one project should not mean the end of an entire franchise. Dragon Age has the potential to evolve under new creative leadership, with fresh ideas and a renewed commitment to the storytelling that made the series so meaningful to its fans.
If EA is unwilling to invest in the franchise’s future, then sell the Dragon Age intellectual property to a capable studio that will respect its history, honour its characters, and commit to developing future sequels.
Thedas still has stories to tell. Its characters still have journeys worth exploring, and its world deserves the opportunity to grow beyond the boundaries of existing games.
Save Dragon Age. Preserve its legacy. Continue its story. Sell the IP if EA will not invest in it. Give Thedas the future—and the many new chapters—it deserves.
The Decision Makers
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Petition created on October 26, 2026
