Elite: Dangerous No Confidence in Lead Designer

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In light of a slew of recent changes to the game with patch 2.3/2.4, we express a mutual position of no confidence in the Lead Designer of Elite: Dangerous, Sandro Sammarco. 

The primary causes for this position of No Confidence is due to a variety of issues over his term as lead designer.  They include (but are not limited to):

  • An overabundance of poorly designed features during the "Horizons" expansion
  • A "Devil May Care" approach to quality assurance
  • Overspending of resources and development time on niche features of the game (PvP), while other features go ignored for months, years, or forever
  • A perceived or real lack of respect for the playerbase at large
  • Opacity, evasiveness, and dishonesty when dealing with customer feedback
  • Massive content droughts and patch delays, and arbitrary changes to game balance

We respectfully ask Frontier Developments, PLC's leadership to consider hiring a new Lead Designer with more experience leading a team to design great experiences and games - one who is respectful of the time we spend playing the game and mindful of player psychology and how it interacts with game and feature design.



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