Add Unused Weapons and Armour that should have been in the original game to Scholar of The First Sin!

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The Issue

Dark Souls II: Scholar of the First Sin is the next gen remaster of Dark Souls II. While it addresses and fixes many of the problems fans of the series had with the original game, those of us who bought the game at full price, then the DLC at full price would appreciate some unused weapons and assets from the main game being added.

 

There are several bosses and enemies in the game which have armour sets and weapons which cannot be worn or used by the player. Additionally, the new weapons that were added in Scholar of The First Sin were underwhelming and borderline useless. They really need to be fixed. Fixing these weapons and adding the unused ones will reward loyal fans and provide additional incentive for fans of the series to purchase Scholar of The First Sin.

Weapons that need to be fixed:

  • Greatsword of The Forlorn

Change scaling from hollowing to sin level

  • Scythe of The Forlorn

Change scale from hollowing to sin level

 These weapons are really well made and a welcome addition to the game, but because they scale with hollowing they are virtually useless in pvp. 

Armour that should be added to Scholar of the First Sin:

  • Pursuer Armour

This has been heavily requested since day 1 of release. The pursuer is a fan favorite boss, and fans have been dying for the opportunity to use his armor.

  • Old Dragonslayer Armour

The Old Dragonslayer is a callback to Ornstein from the first dark souls, and many fans would kill to get their hands on his armor.

  • Barrel Armour

This is already in the game, just nonfunctional. Should take minimal effort to implement.

Weapons that should be added to Scholar of the First Sin:

  • Ironclad Greathammer

You can already obtain the ironclad armor in game, and there is a sore lack of greathammers compared to other weapon types. 

  • Ruin Sentinel Warhammer

One of the coolest looking and most challenging bosses, but instead of being rewarded with it's weapon players get a spell which nearly nobody ever uses. 

  • Ruin Sentinel Shield

Same as above.

  • Sanctum Lance

I'll never really understand why the sanctum mace works like a lance or why this weapon wasn't put into the game given the very small selection of lances. 

  • Giant Lord's Greatsword

The giant lord is an epic boss, and players have long wondered why they cannot trade his soul in to receive his magnificent sword.

  • Slumbering Dragon Greatsword

The only thing that disappointed me personally about the Sunken Crown DLC was the lack of this weapon from the Slumbering Dragon bossfight. Though you can cut off his tail, like his counterpart Kalameet from Dark Souls 1, you cannot get a weapon from it. It seems like a waste of resources to be allowed to cut off his tail and then receive nothing from it. 

  • Shadow Claw

Already in the game, simply non obtainable for some reason.

Most weapons and armors on this list already have existing models in-game. It would take relatively little effort on Fromsoftware and Namco Bandai's part to add them into the game for free with the next balancing patch. I'm aware that this is a big list, but even adding only a couple of the most important ones would be amazing. Don't throw your fans under the bus! 

The Decision Makers

FromSoftware
FromSoftware

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Petition created on April 5, 2015