BioWare's Legacy Deserves a Future - Here's How We Can Make a Difference

An Update on #SaveBioWaresLegacy — Two Franchises, One Future Worth Fighting For
First of all, I want to sincerely thank everyone who has signed and supported this petition. Every signature represents someone who believes that Mass Effect and Dragon Age still deserve a future.
I want to address a few things and explain why this campaign matters.
I'm fully aware that another petition, #SaveMassEffect, already exists and has gathered an impressive number of signatures. I think that's fantastic, and I encourage everyone to support that initiative as well.
But I don't believe having two petitions is a bad thing.
Our campaign has a broader objective: to preserve the future of both Mass Effect and Dragon Age by encouraging Electronic Arts to consider selling or licensing these franchises to another capable developer.
More petitions can mean more visibility, more discussions, more media attention, and more opportunities for fans to make their voices heard.
We are not competing. We are fighting for the same legacy.
And let's address the elephant in the room: BioWare's recent games.
I understand that not everyone was happy with Mass Effect: Andromeda, Anthem, or Dragon Age: The Veilguard. Criticism is completely fair, and nobody has to defend every decision BioWare made.
But disappointment with recent releases should never erase the extraordinary games that came before them.
Mass Effect gave us Commander Shepard, the Normandy, and one of the most memorable science-fiction universes in gaming.
Dragon Age gave us Thedas, the Grey Wardens, and countless stories about friendship, sacrifice, loyalty, and difficult choices.
And BioWare gave us decades of unforgettable RPG experiences.
A studio's final chapters should not erase everything it accomplished before them.
Some people have also questioned whether petitions can actually accomplish anything.
Look at the Destiny community. Hundreds of thousands of fans came together to demand a future for a franchise they loved. Their collective voices attracted attention and became part of a much larger conversation about the game's future.
Of course, petitions cannot guarantee corporate decisions will change.
But they can demonstrate something important: that there is still an audience, still passion, and still a community willing to fight for these worlds.
And that is exactly what we're trying to accomplish.
We're not asking EA to give away valuable intellectual property for free. We're asking the company to consider allowing another developer to continue these franchises if EA no longer intends to do so.
Our next goal is to bring this campaign beyond the existing fan communities.
That means reaching gaming journalists, content creators, streamers, and RPG fans around the world.
If you've already signed, here is how you can help:
Share this petition with your friends and gaming communities.
Encourage fellow Mass Effect and Dragon Age fans to participate.
Share the campaign with gaming journalists and content creators.
Help keep the conversation alive through respectful discussions.
Petition: https://www.change.org/SaveBioWaresLegacy
I cannot promise that EA will listen. I cannot promise that another developer will acquire these franchises.
But I can promise that this campaign is about something worth standing up for.
I don't want the last chapter of Mass Effect or Dragon Age to be written simply because a studio closed its doors.
I want the Normandy to fly again.
I want to return to Thedas.
And I want future generations to experience the same incredible worlds that meant so much to us.
We may not be able to bring BioWare back. But perhaps, together, we can help ensure its greatest creations live on.
Thank you for being part of this.
Save Mass Effect. Save Dragon Age. Save BioWare's Legacy.
#SaveBioWaresLegacy