Oct 1, 2017 — Message from Michał Marcinkowski:
Hey everyone here's my decision.
I wholeheartedly consider this petition and the need for open sourcing Soldat. I've spoken with Shoozza, Helloer and other people outside of the community for input.
I've decided to open source Soldat *after* the Steam release. So we are aiming at the first quarter of 2018.
The main arguments for not doing this now are:
1. The first priority is to get people back to playing the game. This is what the game is for and we need to revive a regular playerbase. This is why we are releasing the game for free on Steam. Anything that might hurt this launch will have to wait.
2. Sadly open source might hurt the game. Simply open sourcing the game DOES NOT guarantee that new developers will come and build something (and we need them when new cheats arrive). The only way to get a higher chance of people getting involved in maintaining Soldat, building official branch/forks and anti-cheat protection systems is... getting more players and more attention. Hence Steam release is priority.
After that open source.
I hope we can all understand my decision and why I am very careful here. Still, anyone is welcome on the dev team and can contribute to the game before the source is open.
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