Have Avgn review Fire Emblem Gaiden
Have Avgn review Fire Emblem Gaiden
So... hello. I'll just get this unimportant stuff out of the way. I've watched a lot of your content, I've binged every single Avgn episode back to back several times in the last few years, and I love it. I know you probably get a lot of requests. But, I've noticed you haven't done a episode on Nes games for a while (last time you actually commented on a Nes game was the Aladdin Deck Enhancer I believe) and I noticed in your Charlie's Angels review that you mention a enemy named Ike that actually looks like Mario. I was like "Oh my god, does he actually know what Fire Emblem is?" And I'm guessing you do because you probably at least played a game or two of Smash because Fire Emblem characters are in there (too many if you ask me). Alright, like you say, "Let's cut the s#$@". I'm requesting you review Fire Emblem Gaiden for the Famicom. I know you probably have never played a Fe game before, but Gaiden is pretty easy to understand. It was released in 1992, when the Super Famicom was out (you think that's too late, Thracia 776 was released in 1999, geez). After the success of the first game, Dark Dragon and the Sword of Light, Intelligent Systems wanted to do something different. Like Zelda II before it, Gaiden is way different than the game before it. There's this joke in the Fe community that "Gaiden always did it first" and it's mostly true. A world map, town and dungeon exploration, two protagonists, etc. But is this game perfect? Hell no. The game is super slow, it takes an eternity to go anywhere. And oh god, grinding. It takes soooo long. To save you a lot of time, I recommend you play on easy mode, it doubles experience and you can trade items between the protagonists with the storage. Other than that, nothing else changes. To activate easy mode, hold start and select when you select a file. Another flaw with Gaiden is the map design. For example, there's a map in act 1 where there's a fort in front of you with enemy units, but you notice all the empty space to the left, and then you see a lone cavalier. Nothing special. "What were they thinking!?" But.. here's the main problem. I know you would prefer to have the game in English, but if you do play the Famicom version, you'd probably want a script of the dialogue and a full guide on what does what. I would recommend a rom with the English patch, the most recent one is pretty good, but whatever you do, don't use the bad patch. If you have the bad patch, the first thing you'll notice is that one of the characters is called Bird (when he's supposed to be Robin). Also, the lion statues are garbled up, and you don't know what they're saying. Lion statues give out stat boosts, like 1 hp and stuff like that, so it would be important to get the recent one. I don't know if you will do ROMs, but if you do, that's great! But with all the hoops you have to jump through, there are actually some very good things about Gaiden. Particularly when the Male protagonist deals the final blow to the final boss. Well, if you ever read this and decide to do it (again you probably have tons of requests, but it's ok if you don't read this or decide not to do it) I wish you the best of luck with Gaiden, and I hope everyone, including you, is satisfied if the episode ever comes out.
"Why is taking a s&$# called taking a s&#$ when you're leaving s#$&? That's basically what this game is, a turd in the middle of the street, left there, forgotten, and eventually ran over by oncoming traffic. No one would ever mention this game if it wasn't remade! No one would care! But no, Kaga shoved this down our throats, for us to s$#& out later." - Future Avgn quote when reviewing Gaiden (hopefully)