Have Blizzard add varying particle effects to legendary skins on overwatch.

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I want legendary skins to feel more special and aesthetically appeal to the large audience of players that desire them. What do i mean by varying particle effects? Well for example Genji's Oni skin has a lot of red accents to it, but genjis abbilities are mostly a green color, I would like for skins to have their heroes abilities change accordingly to they're legendary skin; so oni genji would change his abilities to be red instead of green.



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